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Searched
refs:kVertex_Visibility
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLVertexShaderBuilder.cpp
118
fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::
kVertex_Visibility
, &vertShaderSrc);
137
fProgramBuilder->addUniform(GrGLProgramBuilder::
kVertex_Visibility
,
164
fProgramBuilder->addUniform(GrGLProgramBuilder::
kVertex_Visibility
,
GrGLProgramBuilder.cpp
120
SkDEBUGCODE(static const uint32_t kVisibilityMask =
kVertex_Visibility
| kFragment_Visibility);
134
if ((
kVertex_Visibility
| kFragment_Visibility) == visibility) {
GrGLFullProgramBuilder.cpp
167
transforms[t].fHandle = this->addUniform(GrGLProgramBuilder::
kVertex_Visibility
,
GrGLProgramBuilder.h
38
kVertex_Visibility
= 0x1,
/external/chromium_org/third_party/skia/src/effects/
SkMagnifierImageFilter.cpp
130
GrGLProgramBuilder::
kVertex_Visibility
,
134
GrGLProgramBuilder::
kVertex_Visibility
,
138
GrGLProgramBuilder::
kVertex_Visibility
,
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDataManager.cpp
37
if (GrGLProgramBuilder::
kVertex_Visibility
& builderUniform.fVisibility) {
Completed in 316 milliseconds