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Searched
refs:loadShader
(Results
1 - 25
of
41
) sorted by null
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2
/cts/tests/tests/opengl/libopengltest/
common.h
24
GLuint
loadShader
(GLenum shaderType, const char* pSource);
common.cpp
23
GLuint
loadShader
(GLenum shaderType, const char* pSource) {
attach_shader_one.cpp
41
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, gVertexShader);
42
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, gFragmentShader);
attach_shader_eleven.cpp
28
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex);
attach_shader_three.cpp
34
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, gVertexShader);
attach_shader_ten.cpp
27
GLuint fragmentShader =
loadShader
(GL_FRAGMENT_SHADER, attach_shader_successful_complile_shader);
color_one.cpp
39
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, color_one_vertex_shader_one);
40
GLuint fragmentShader =
loadShader
(GL_FRAGMENT_SHADER, color_one_fragment_shader_one);
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererThreeShaderTest.java
62
int vertexShaderOne =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
63
int vertexShaderTwo =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
64
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererBase.java
51
public int
loadShader
(int type, String shaderCode) {
RendererElevenShaderTest.java
34
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererTenShaderTest.java
33
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererTwelveShaderTest.java
34
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererOneShaderTest.java
63
int vertexShaderOne =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
64
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java
23
public static int
loadShader
(int shaderType, String source) {
40
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
44
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java
23
public static int
loadShader
(int shaderType, String source) {
40
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
44
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java
23
public static int
loadShader
(int shaderType, String source) {
43
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
47
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java
23
public static int
loadShader
(int shaderType, String source) {
40
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
44
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.h
34
GLuint
loadShader
(GLenum shaderType, const char* pSource);
Renderer.cpp
38
GLuint Renderer::
loadShader
(GLenum shaderType, const char* pSource) {
66
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
72
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/external/chromium_org/third_party/webrtc/modules/video_render/android/
video_render_opengles20.h
35
GLuint
loadShader
(GLenum shaderType, const char* pSource);
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Triangle.java
86
int vertexShader = MyGLRenderer.
loadShader
(
88
int fragmentShader = MyGLRenderer.
loadShader
(
/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
160
private static int
loadShader
(int type, String shaderCode){
213
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
160
private static int
loadShader
(int type, String shaderCode){
213
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp
57
GLuint
loadShader
(GLenum shaderType, const char* pSource) {
84
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
89
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java
160
private static int
loadShader
(int type, String shaderCode){
213
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
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