HomeSort by relevance Sort by last modified time
    Searched refs:loadShader (Results 1 - 25 of 41) sorted by null

1 2

  /cts/tests/tests/opengl/libopengltest/
common.h 24 GLuint loadShader(GLenum shaderType, const char* pSource);
common.cpp 23 GLuint loadShader(GLenum shaderType, const char* pSource) {
attach_shader_one.cpp 41 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader);
42 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, gFragmentShader);
attach_shader_eleven.cpp 28 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex);
attach_shader_three.cpp 34 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader);
attach_shader_ten.cpp 27 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, attach_shader_successful_complile_shader);
color_one.cpp 39 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, color_one_vertex_shader_one);
40 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, color_one_fragment_shader_one);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererThreeShaderTest.java 62 int vertexShaderOne = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
63 int vertexShaderTwo = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
64 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererBase.java 51 public int loadShader(int type, String shaderCode) {
RendererElevenShaderTest.java 34 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererTenShaderTest.java 33 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererTwelveShaderTest.java 34 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
RendererOneShaderTest.java 63 int vertexShaderOne = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
64 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.h 34 GLuint loadShader(GLenum shaderType, const char* pSource);
Renderer.cpp 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /external/chromium_org/third_party/webrtc/modules/video_render/android/
video_render_opengles20.h 35 GLuint loadShader(GLenum shaderType, const char* pSource);
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Triangle.java 86 int vertexShader = MyGLRenderer.loadShader(
88 int fragmentShader = MyGLRenderer.loadShader(
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java 160 private static int loadShader(int type, String shaderCode){
213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java 160 private static int loadShader(int type, String shaderCode){
213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 57 GLuint loadShader(GLenum shaderType, const char* pSource) {
84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java 160 private static int loadShader(int type, String shaderCode){
213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
214 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);

Completed in 7631 milliseconds

1 2