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Searched
refs:mListIds
(Results
1 - 2
of
2
) sorted by null
/external/eigen/demos/opengl/
icosphere.h
27
std::vector<int>
mListIds
;
icosphere.cpp
48
mListIds
.push_back(0);
97
mListIds
.push_back(0);
104
if (
mListIds
[level]==0)
106
mListIds
[level] = glGenLists(1);
107
glNewList(
mListIds
[level], GL_COMPILE);
117
glCallList(
mListIds
[level]);
Completed in 105 milliseconds