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  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 66 mScalingMatrix[i] = 0.0f;
69 mScalingMatrix[0] = xscale;
70 mScalingMatrix[5] = yscale;
71 mScalingMatrix[10] = 1.0f;
72 mScalingMatrix[15] = 1.0f;
137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
WarpRenderer.cpp 62 mScalingMatrix[i] = 0.0f;
65 mScalingMatrix[0] = xscale;
66 mScalingMatrix[5] = yscale;
67 mScalingMatrix[10] = 1.0f;
68 mScalingMatrix[15] = 1.0f;
145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
SurfaceTextureRenderer.h 39 GLfloat mScalingMatrix[16];
WarpRenderer.h 43 GLfloat mScalingMatrix[16];

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