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    Searched refs:mUsesPointSize (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
ShaderD3D.h 47 bool usesPointSize() const { return mUsesPointSize; }
79 bool mUsesPointSize;
DynamicHLSL.cpp 308 std::string varyingSemantic = getVaryingSemantic(shader->mUsesPointSize);
645 const std::string &varyingSemantic = getVaryingSemantic(vertexShader->mUsesPointSize);
684 bool usesPointSize = vertexShader->mUsesPointSize;
    [all...]
ShaderD3D.cpp 144 mUsesPointSize = mHlsl.find("GL_USES_POINT_SIZE") != std::string::npos;
173 mUsesPointSize = false;
  /external/chromium_org/third_party/angle/src/compiler/translator/
OutputHLSL.h 121 bool mUsesPointSize;
OutputHLSL.cpp 111 mUsesPointSize = false;
481 if (mUsesPointSize)
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  /external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp 198 mUsesPointSize(false),
360 return mUsesPointSize;
365 return mUsesPointSize && mProgram->getRenderer()->getMajorShaderModel() >= 4;
    [all...]
ProgramBinary.h 310 bool mUsesPointSize;

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