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    Searched refs:m_inputBuffer (Results 1 - 17 of 17) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioProcessingEvent.h 45 AudioBuffer* inputBuffer() { return m_inputBuffer.get(); }
57 PersistentWillBeMember<AudioBuffer> m_inputBuffer;
AudioProcessingEvent.cpp 49 , m_inputBuffer(inputBuffer)
66 visitor->trace(m_inputBuffer);
RealtimeAnalyser.cpp 56 : m_inputBuffer(InputBufferSize)
96 bool isDestinationGood = m_writeIndex < m_inputBuffer.size() && m_writeIndex + framesToProcess <= m_inputBuffer.size();
103 float* dest = m_inputBuffer.data() + m_writeIndex;
153 float* inputBuffer = m_inputBuffer.data();
267 bool isInputBufferGood = m_inputBuffer.size() == InputBufferSize && m_inputBuffer.size() > fftSize;
272 float* inputBuffer = m_inputBuffer.data();
296 bool isInputBufferGood = m_inputBuffer.size() == InputBufferSize && m_inputBuffer.size() > fftSize
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RealtimeAnalyser.h 76 AudioFloatArray m_inputBuffer;
  /external/chromium_org/third_party/WebKit/Source/platform/audio/
DownSampler.h 69 AudioFloatArray m_inputBuffer;
FFTConvolver.h 60 AudioFloatArray m_inputBuffer;
UpSampler.h 71 AudioFloatArray m_inputBuffer;
DownSampler.cpp 46 , m_inputBuffer(inputBlockSize * 2)
107 bool isInputBufferGood = m_inputBuffer.size() == sourceFramesToProcess * 2 && halfSize <= sourceFramesToProcess;
112 float* inputP = m_inputBuffer.data() + sourceFramesToProcess;
134 memcpy(m_inputBuffer.data(), inputP, sizeof(float) * sourceFramesToProcess);
140 m_inputBuffer.zero();
UpSampler.cpp 46 , m_inputBuffer(inputBlockSize * 2)
97 bool isInputBufferGood = m_inputBuffer.size() == sourceFramesToProcess * 2 && halfSize <= sourceFramesToProcess;
102 float* inputP = m_inputBuffer.data() + sourceFramesToProcess;
117 memcpy(m_inputBuffer.data(), inputP, sizeof(float) * sourceFramesToProcess);
123 m_inputBuffer.zero();
ReverbConvolver.h 60 ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; }
73 ReverbInputBuffer m_inputBuffer;
FFTConvolver.cpp 44 , m_inputBuffer(fftSize) // 2nd half of buffer is always zeroed
66 float* inputP = m_inputBuffer.data();
69 bool isCopyGood1 = sourceP && inputP && m_readWriteIndex + divisionSize <= m_inputBuffer.size();
91 m_frame.doFFT(m_inputBuffer.data());
SincResampler.h 73 AudioFloatArray m_inputBuffer;
ReverbConvolver.cpp 62 , m_inputBuffer(InputBufferSize)
137 int writeIndex = m_inputBuffer.writeIndex();
168 m_inputBuffer.write(source, framesToProcess);
191 m_inputBuffer.reset();
Biquad.h 100 AudioDoubleArray m_inputBuffer;
SincResampler.cpp 79 , m_inputBuffer(m_blockSize + m_kernelSize) // See input buffer layout above.
203 bool isGood = sourceProvider && m_blockSize > m_kernelSize && m_inputBuffer.size() >= m_blockSize + m_kernelSize && !(m_kernelSize % 2);
213 float* r0 = m_inputBuffer.data() + m_kernelSize / 2;
214 float* r1 = m_inputBuffer.data();
Biquad.cpp 54 m_inputBuffer.allocate(kBufferSize + 2);
143 double* inputP = m_inputBuffer.data();
175 // Save history. Note that sourceP and destP reference m_inputBuffer and m_outputBuffer respectively.
191 double* inputP = m_inputBuffer.data();
  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 856 deUint32 getInputBuffer (void) const { return *m_inputBuffer; }
888 glu::Buffer m_inputBuffer;
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