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    Searched refs:m_sampleCount (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.cpp 146 , m_sampleCount(0)
264 m_context->framebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer.textureId, 0, m_sampleCount);
410 m_sampleCount = std::min(4, maxSampleCount);
417 m_context->framebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer.textureId, 0, m_sampleCount);
656 m_context->framebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer.textureId, 0, m_sampleCount);
676 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, m_internalRenderbufferFormat, size.width(), size.height());
700 m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_OES, size.width(), size.height());
702 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_OES, size.width(), size.height());
713 m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH_COMPONENT16, size.width(), size.height());
715 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH_COMPONENT16, size.width(), size.height())
    [all...]
DrawingBuffer.h 278 int m_sampleCount;

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