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Searched
refs:m_specularExponent
(Results
1 - 9
of
9
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGFESpecularLightingElement.h
41
SVGAnimatedNumber* specularExponent() { return
m_specularExponent
.get(); }
59
RefPtr<SVGAnimatedNumber>
m_specularExponent
;
SVGFELightElement.h
58
SVGAnimatedNumber* specularExponent() { return
m_specularExponent
.get(); }
59
const SVGAnimatedNumber* specularExponent() const { return
m_specularExponent
.get(); }
82
RefPtr<SVGAnimatedNumber>
m_specularExponent
;
SVGFESpecularLightingElement.cpp
36
,
m_specularExponent
(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1)))
42
addToPropertyMap(
m_specularExponent
);
79
m_specularExponent
->setBaseValueAsString(value, parseError);
103
return specularLighting->setSpecularExponent(
m_specularExponent
->currentValue()->value());
182
m_specularExponent
->currentValue()->value(), kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release());
SVGFELightElement.cpp
45
,
m_specularExponent
(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1)))
56
addToPropertyMap(
m_specularExponent
);
119
m_specularExponent
->setBaseValueAsString(value, parseError);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FESpecularLighting.cpp
92
return
m_specularExponent
;
98
if (
m_specularExponent
== specularExponent)
100
m_specularExponent
= specularExponent;
147
<< "specularExponent=\"" <<
m_specularExponent
<< "\"]\n";
SpotLightSource.h
42
return adoptRef(new SpotLightSource(position, direction,
m_specularExponent
, m_limitingConeAngle));
47
float specularExponent() const { return
m_specularExponent
; }
67
,
m_specularExponent
(std::min(std::max(specularExponent, 1.0f), 128.0f))
75
float
m_specularExponent
;
SpotLightSource.cpp
83
if (1.0f ==
m_specularExponent
) {
86
lightStrength = powf(-cosineOfAngle,
m_specularExponent
);
119
if (
m_specularExponent
== specularExponent)
121
m_specularExponent
= specularExponent;
FELighting.h
113
float
m_specularExponent
;
FELighting.cpp
49
,
m_specularExponent
(std::min(std::max(specularExponent, 1.0f), 128.0f))
200
if (
m_specularExponent
== 1)
203
lightStrength = m_specularConstant * powf(halfwayVector.z() / halfwayVectorLength,
m_specularExponent
);
218
if (
m_specularExponent
== 1)
221
lightStrength = m_specularConstant * powf((normalVector * halfwayVector) / (normalVectorLength * halfwayVectorLength),
m_specularExponent
);
449
return adoptRef(SkLightingImageFilter::CreateDistantLitSpecular(direction, lightColor.rgb(), m_surfaceScale, m_specularConstant,
m_specularExponent
, input.get(), &rect));
457
return adoptRef(SkLightingImageFilter::CreatePointLitSpecular(skPosition, lightColor.rgb(), m_surfaceScale, m_specularConstant,
m_specularExponent
, input.get(), &rect));
469
return adoptRef(SkLightingImageFilter::CreateSpotLitSpecular(location, target, specularExponent, limitingConeAngle, lightColor.rgb(), m_surfaceScale, m_specularConstant,
m_specularExponent
, input.get(), &rect));
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