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Searched
refs:mantissaBits
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/common/
tcuFloat.hpp
47
template <typename StorageType_, int ExponentBits, int
MantissaBits
, int ExponentBias, deUint32 Flags>
56
MANTISSA_BITS =
MantissaBits
,
69
static inline Float convert (const Float<StorageType, ExponentBits,
MantissaBits
, ExponentBias, Flags>& src) { return src; }
103
static Float constructBits (int sign, int exponent, StorageType
mantissaBits
);
109
inline int signBit (void) const { return (m_value >> (ExponentBits+
MantissaBits
)) & 1; }
110
inline StorageType exponentBits (void) const { return (m_value >>
MantissaBits
) & ((StorageType(1)<<ExponentBits)-1); }
111
inline StorageType
mantissaBits
(void) const { return m_value & ((StorageType(1)<<
MantissaBits
)-1); }
115
inline StorageType mantissa (void) const { return isZero() || isDenorm() ?
mantissaBits
() : (
mantissaBits
() | (StorageType(1)<<MantissaBits));
[
all
...]
/external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp
495
const int
mantissaBits
= getMinMantissaBits(precision);
496
const deUint32 maxUlpDiff = (1u<<(23-
mantissaBits
))-1u;
714
const int
mantissaBits
= getMinMantissaBits(precision);
715
const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(
mantissaBits
); // ULP diff for rounded integer value.
716
const float eps = getEpsFromBits(1.0f,
mantissaBits
); // epsilon for rounding bounds
785
const int
mantissaBits
= getMinMantissaBits(precision);
797
const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(
mantissaBits
- bitsLost, 0));
837
const int
mantissaBits
= getMinMantissaBits(precision);
838
const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(
mantissaBits
) & ((1u<<23)-1u);
920
const int
mantissaBits
= getMinMantissaBits(precision)
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderCommonFunctionTests.cpp
464
const int
mantissaBits
= getMinMantissaBits(precision);
465
const deUint32 maxUlpDiff = (1u<<(23-
mantissaBits
))-1u;
683
const int
mantissaBits
= getMinMantissaBits(precision);
684
const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(
mantissaBits
); // ULP diff for rounded integer value.
685
const float eps = getEpsFromBits(1.0f,
mantissaBits
); // epsilon for rounding bounds
754
const int
mantissaBits
= getMinMantissaBits(precision);
766
const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(
mantissaBits
- bitsLost, 0));
806
const int
mantissaBits
= getMinMantissaBits(precision);
807
const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(
mantissaBits
) & ((1u<<23)-1u);
887
const int
mantissaBits
= getMinMantissaBits(precision)
[
all
...]
es3fShaderPrecisionTests.cpp
317
const int
mantissaBits
= m_precision == glu::PRECISION_HIGHP ? 23 : 10;
318
const int numPrecBits = 52 -
mantissaBits
;
328
m_testCtx.getLog() << TestLog::Message << "Assuming " <<
mantissaBits
<< " mantissa bits, " << numLostBits << " bits lost in operation, and " << roundingUlpError << " ULP rounding error."
[
all
...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.apache.jasper_5.5.17.v201004212143.jar
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