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Searched
refs:nextTile
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/skia/tools/
PictureBenchmark.cpp
128
while (tiledRenderer->
nextTile
(x, y)) {
PictureRenderer.h
652
bool
nextTile
(int& i, int& j);
655
* Render one tile. This will draw the same tile each time it is called until
nextTile
is
656
* called. The tile rendered will depend on how many calls have been made to
nextTile
.
657
* It is an error to call this without first calling
nextTile
, or if
nextTile
returns false.
PictureRenderer.cpp
499
// Initialize to -1 so that the first call to
nextTile
will set this up to draw tile 0 on the
632
bool TiledPictureRenderer::
nextTile
(int &i, int &j) {
Completed in 33 milliseconds