HomeSort by relevance Sort by last modified time
    Searched refs:nextTile (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/skia/tools/
PictureBenchmark.cpp 128 while (tiledRenderer->nextTile(x, y)) {
PictureRenderer.h 652 bool nextTile(int& i, int& j);
655 * Render one tile. This will draw the same tile each time it is called until nextTile is
656 * called. The tile rendered will depend on how many calls have been made to nextTile.
657 * It is an error to call this without first calling nextTile, or if nextTile returns false.
PictureRenderer.cpp 499 // Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the
632 bool TiledPictureRenderer::nextTile(int &i, int &j) {

Completed in 33 milliseconds