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  /external/chromium_org/third_party/skia/src/core/
SkPictureContentInfo.h 21 int numLayers() const { return fNumLayers; }
SkPictureData.cpp 665 return fContentInfo.numLayers() > 0;
  /external/chromium_org/third_party/webrtc/modules/video_coding/main/source/
media_opt_util.h 55 numLayers(1)
70 int numLayers;
326 // - numLayers : Number of layers used.
327 void UpdateNumLayers(int numLayers);
media_opt_util.cc 118 if (parameters->numLayers > 2) {
129 static_cast<float>(1 << (parameters->numLayers - 1));
163 parameters->numLayers < 3 &&
467 if (parameters->numLayers == 1)
570 kVp8LayerRateAlloction[parameters->numLayers - 1][0];
571 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1);
892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) {
893 _numLayers = (numLayers == 0) ? 1 : numLayers;
915 _currentParameters.numLayers = _numLayers
    [all...]
video_sender.cc 139 int numLayers = (sendCodec->codecType != kVideoCodecVP8)
144 numLayers > 1 && sendCodec->mode == kScreensharing;
160 numLayers,
  /external/deqp/framework/opengl/
gluTexture.hpp 147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
176 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers);
177 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers);
234 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers);
235 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
gluTexture.cpp 631 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers)
634 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers)
643 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers)
646 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers)
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 209 const int numLayers = m_depth / 6;
270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification
271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification
281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnificatio
    [all...]
es31fTextureSpecificationTests.cpp 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers)
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels)
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
595 int numLayers)
596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
640 int numLayers)
641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
709 int numLayers)
710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1
    [all...]
  /external/fonttools/Lib/fontTools/ttLib/tables/
C_O_L_R_.py 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6])
32 assert (firstLayerIndex + numLayers <= numLayerRecords)
35 for j in range(numLayers):
  /external/deqp/modules/gles3/functional/
es3fFboCompletenessTests.cpp 224 GLsizei numLayers; //< Number of layers in texture
235 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer;
246 << params.numLayers << " layers, "
279 texCfg->numLayers = m_params.numLayers;
439 { // textureKind numLayers attachmentKind
es3fTextureFilteringTests.cpp 658 Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers);
709 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers)
718 , m_numLayers (numLayers)
    [all...]
es3fTextureShadowTests.cpp 696 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc);
750 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc)
759 , m_numLayers (numLayers)
    [all...]
es3fTextureFormatTests.cpp 419 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
420 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers);
447 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers)
454 , m_numLayers (numLayers)
461 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers)
468 , m_numLayers (numLayers)
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es3fTextureSpecificationTests.cpp 422 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels);
436 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels)
442 , m_numLayers (numLayers)
738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers)
739 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height))
    [all...]
es3fTextureUnitTests.cpp 514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx];
528 0.0f, 0.0f, numLayers, 0.0f,
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/css/
StylePropertySerializer.cpp 486 size_t numLayers = 0;
493 numLayers = std::max(valueList->length(), numLayers);
495 numLayers = std::max<size_t>(1U, numLayers);
505 for (size_t i = 0; i < numLayers; i++) {
521 if (i != numLayers - 1)
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  /external/deqp/modules/glshared/
glsFboUtil.hpp 290 TextureLayered (void) : numLayers(1) {}
291 glw::GLsizei numLayers;
glsFboUtil.cpp 192 GLint depth = cfg.numLayers;
335 cctx.require(textureLayer(*texAtt) < ltex->numLayers,
492 logField(log, "Layers", toString(lTex->numLayers));
  /external/chromium_org/third_party/skia/src/gpu/
GrLayerCache.h 270 int numLayers() const { return fLayerHash.count(); }
  /external/chromium_org/third_party/skia/tests/
GpuLayerCacheTest.cpp 18 static int NumLayers(GrLayerCache* cache) {
19 return cache->numLayers();
44 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
186 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
198 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
209 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 225 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
251 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
277 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
    [all...]
sglrReferenceContext.cpp     [all...]
  /external/deqp/framework/common/
tcuTexture.hpp 818 Texture1DArray (const TextureFormat& format, int width, int numLayers);
    [all...]
  /external/chromium_org/tools/win/split_link/viz.js/
viz.js     [all...]

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