/external/chromium_org/third_party/skia/src/core/ |
SkPictureContentInfo.h | 21 int numLayers() const { return fNumLayers; }
|
SkPictureData.cpp | 665 return fContentInfo.numLayers() > 0;
|
/external/chromium_org/third_party/webrtc/modules/video_coding/main/source/ |
media_opt_util.h | 55 numLayers(1) 70 int numLayers; 326 // - numLayers : Number of layers used. 327 void UpdateNumLayers(int numLayers);
|
media_opt_util.cc | 118 if (parameters->numLayers > 2) { 129 static_cast<float>(1 << (parameters->numLayers - 1)); 163 parameters->numLayers < 3 && 467 if (parameters->numLayers == 1) 570 kVp8LayerRateAlloction[parameters->numLayers - 1][0]; 571 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1); 892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { 893 _numLayers = (numLayers == 0) ? 1 : numLayers; 915 _currentParameters.numLayers = _numLayers [all...] |
video_sender.cc | 139 int numLayers = (sendCodec->codecType != kVideoCodecVP8) 144 numLayers > 1 && sendCodec->mode == kScreensharing; 160 numLayers,
|
/external/deqp/framework/opengl/ |
gluTexture.hpp | 147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 176 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers); 177 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 234 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers); 235 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
|
gluTexture.cpp | 631 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) 634 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers) 643 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) 646 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers)
|
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 209 const int numLayers = m_depth / 6; 270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification 271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnificatio [all...] |
es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 595 int numLayers) 596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 640 int numLayers) 641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 709 int numLayers) 710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1 [all...] |
/external/fonttools/Lib/fontTools/ttLib/tables/ |
C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
|
/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 224 GLsizei numLayers; //< Number of layers in texture 235 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer; 246 << params.numLayers << " layers, " 279 texCfg->numLayers = m_params.numLayers; 439 { // textureKind numLayers attachmentKind
|
es3fTextureFilteringTests.cpp | 658 Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers); 709 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) 718 , m_numLayers (numLayers) [all...] |
es3fTextureShadowTests.cpp | 696 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc); 750 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) 759 , m_numLayers (numLayers) [all...] |
es3fTextureFormatTests.cpp | 419 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 420 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers); 447 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) 454 , m_numLayers (numLayers) 461 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) 468 , m_numLayers (numLayers) [all...] |
es3fTextureSpecificationTests.cpp | 422 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels); 436 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) 442 , m_numLayers (numLayers) 738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) 739 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height)) [all...] |
es3fTextureUnitTests.cpp | 514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx]; 528 0.0f, 0.0f, numLayers, 0.0f, [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
StylePropertySerializer.cpp | 486 size_t numLayers = 0; 493 numLayers = std::max(valueList->length(), numLayers); 495 numLayers = std::max<size_t>(1U, numLayers); 505 for (size_t i = 0; i < numLayers; i++) { 521 if (i != numLayers - 1) [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 290 TextureLayered (void) : numLayers(1) {} 291 glw::GLsizei numLayers;
|
glsFboUtil.cpp | 192 GLint depth = cfg.numLayers; 335 cctx.require(textureLayer(*texAtt) < ltex->numLayers, 492 logField(log, "Layers", toString(lTex->numLayers));
|
/external/chromium_org/third_party/skia/src/gpu/ |
GrLayerCache.h | 270 int numLayers() const { return fLayerHash.count(); }
|
/external/chromium_org/third_party/skia/tests/ |
GpuLayerCacheTest.cpp | 18 static int NumLayers(GrLayerCache* cache) { 19 return cache->numLayers(); 44 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1); 186 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); 198 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); 209 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
|
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 225 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 251 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 277 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); [all...] |
sglrReferenceContext.cpp | [all...] |
/external/deqp/framework/common/ |
tcuTexture.hpp | 818 Texture1DArray (const TextureFormat& format, int width, int numLayers); [all...] |
/external/chromium_org/tools/win/split_link/viz.js/ |
viz.js | [all...] |