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    Searched refs:overshoot (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/webrtc/modules/video_processing/main/source/
video_decimator.cc 58 int32_t overshoot = local
60 if (overshoot < 0) {
61 overshoot = 0;
65 if (overshoot && 2 * overshoot < (int32_t) incomingframe_rate) {
70 const uint32_t dropVar = incomingframe_rate / overshoot;
74 overshoot_modifier_ = -((int32_t) incomingframe_rate % overshoot) / 3;
81 const uint32_t dropVar = overshoot / target_frame_rate_;
86 overshoot_modifier_ = overshoot % target_frame_rate_;
  /external/chromium_org/third_party/skia/bench/
DashBench.cpp 348 const SkScalar overshoot = 100*1000; local
350 { -overshoot, cy }, { 640 + overshoot, cy }
  /external/chromium_org/third_party/WebKit/Source/core/paint/
BoxPainter.cpp 1249 float overshoot; local
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  /external/chromium_org/ui/native_theme/
native_theme_base.cc 926 int overshoot = num_tiles * new_tile_width - rect.width(); local
927 // Since |overshoot| represents the number of tiles that were too big, draw
928 // |overshoot| tiles with their width reduced by 1.
929 int num_big_tiles = num_tiles - overshoot;
930 int num_small_tiles = overshoot;
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  /external/chromium_org/third_party/freetype/src/raster/
ftraster.c 726 /* overshoot :: Whether the profile's unrounded start position */
    [all...]
  /external/freetype/src/raster/
ftraster.c 728 /* overshoot :: Whether the profile's unrounded start position */
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