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Searched
refs:posB
(Results
1 - 14
of
14
) sorted by null
/external/deqp/modules/glshared/
glsFragmentOpUtil.hpp
48
tcu::Vec2
posB
;
58
,
posB
( 1.0f, 1.0f)
88
tcu::IVec2
posB
;
98
,
posB
(windowWidth-1, windowHeight-1)
106
,
posB
(1, 1)
glsFragmentOpUtil.cpp
182
quad.posA.x(), quad.
posB
.y(), quad.depth[1], 1.0f,
183
quad.
posB
.x(), quad.posA.y(), quad.depth[2], 1.0f,
184
quad.
posB
.x(), quad.
posB
.y(), quad.depth[3], 1.0f
229
bool flipX = quad.posA.x() > quad.
posB
.x();
230
bool flipY = quad.posA.y() > quad.
posB
.y();
232
int xFirst = flipX ? quad.
posB
.x() : quad.posA.x();
233
int xLast = flipX ? quad.posA.x() : quad.
posB
.x();
234
int yFirst = flipY ? quad.
posB
.y() : quad.posA.y();
235
int yLast = flipY ? quad.posA.y() : quad.
posB
.y()
[
all
...]
glsFragOpInteractionCase.cpp
170
tcu::IVec2
posB
;
205
quad.
posB
= tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
286
const bool flipX = quad.
posB
.x() < quad.posA.x();
287
const bool flipY = quad.
posB
.y() < quad.posA.y();
288
const int viewportX = de::min(quad.posA.x(), quad.
posB
.x());
289
const int viewportY = de::min(quad.posA.y(), quad.
posB
.y());
290
const int viewportW = de::abs(quad.posA.x()-quad.
posB
.x())+1;
291
const int viewportH = de::abs(quad.posA.y()-quad.
posB
.y())+1;
glsInteractionTestUtil.cpp
246
quad.
posB
= IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
/external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp
135
bool flipX = quad.
posB
.x() < quad.posA.x();
136
bool flipY = quad.
posB
.y() < quad.posA.y();
137
int viewportX = de::min(quad.posA.x(), quad.
posB
.x());
138
int viewportY = de::min(quad.posA.y(), quad.
posB
.y());
139
int viewportW = de::abs(quad.posA.x()-quad.
posB
.x())+1;
140
int viewportH = de::abs(quad.posA.y()-quad.
posB
.y())+1;
143
translated.
posB
= Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
336
m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.
posB
es2fBlendTests.cpp
174
m_firstQuadInt.
posB
= tcu::IVec2(m_viewportW-1, m_viewportH-1);
175
m_secondQuadInt.
posB
= tcu::IVec2(m_viewportW-1, m_viewportH-1);
es2fDepthStencilTests.cpp
388
dst.quad.
posB
= IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
472
quad.
posB
= Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp
135
bool flipX = quad.
posB
.x() < quad.posA.x();
136
bool flipY = quad.
posB
.y() < quad.posA.y();
137
int viewportX = de::min(quad.posA.x(), quad.
posB
.x());
138
int viewportY = de::min(quad.posA.y(), quad.
posB
.y());
139
int viewportW = de::abs(quad.posA.x()-quad.
posB
.x())+1;
140
int viewportH = de::abs(quad.posA.y()-quad.
posB
.y())+1;
143
translated.
posB
= Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
336
m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.
posB
es3fBlendTests.cpp
202
m_firstQuadInt.
posB
= tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
203
m_secondQuadInt.
posB
= tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
es3fDepthStencilTests.cpp
388
dst.quad.
posB
= IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
472
quad.
posB
= Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
[
all
...]
/external/llvm/include/llvm/ADT/
IntervalMap.h
[
all
...]
/external/okhttp/okio/src/main/java/okio/
OkBuffer.java
674
int
posB
= sb.pos;
677
count = Math.min(sa.limit - posA, sb.limit -
posB
);
680
if (sa.data[posA++] != sb.data[
posB
++]) return false;
688
if (
posB
== sb.limit) {
690
posB
= sb.pos;
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGAnimationElement.cpp
93
float
posB
= 0;
94
if (!parseNumber(ptr, end,
posB
))
111
result.append(UnitBezier(posA,
posB
, posC, posD));
/external/deqp/modules/gles31/functional/
es31fAdvancedBlendTests.cpp
465
quad.
posB
= tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
Completed in 669 milliseconds