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  /external/oprofile/libutil++/
stream_util.cpp 20 precision(stream.precision()),
29 stream.precision(precision);
stream_util.h 21 * save the stream flags, precision and fill char.
35 std::streamsize precision; member in class:io_state
  /external/chromium_org/third_party/angle/src/compiler/translator/
OutputESSL.cpp 19 bool TOutputESSL::writeVariablePrecision(TPrecision precision)
21 if (precision == EbpUndefined)
25 out << getPrecisionString(precision);
OutputESSL.h 23 virtual bool writeVariablePrecision(TPrecision precision);
  /external/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/
precision_streamsize.pass.cpp 14 // streamsize precision(streamsize prec);
32 assert(t.precision() == 6);
33 std::streamsize p = t.precision(10);
35 assert(t.precision() == 10);
precision.pass.cpp 14 // streamsize precision() const;
32 assert(t.precision() == 6);
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLShaderPrecisionFormat.cpp 34 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
36 return adoptRefWillBeNoop(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
49 GLint WebGLShaderPrecisionFormat::precision() const function in class:blink::WebGLShaderPrecisionFormat
54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision)
57 , m_precision(precision)
WebGLShaderPrecisionFormat.h 41 static PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision);
45 GLint precision() const;
50 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
WebGLShaderPrecisionFormat.idl 32 readonly attribute long precision;
  /external/libpcap/
sf-pcap-ng.h 30 u_int precision, char *errbuf, int *err);
sf-pcap.h 35 u_int precision, char *errbuf, int *err);
  /cts/suite/cts/deviceTests/opengl/assets/fragment/
basic 14 precision mediump float;
  /cts/suite/cts/deviceTests/opengl/assets/vertex/
basic 14 precision mediump float;
blur 14 precision mediump float;
  /external/chromium_org/chrome/common/extensions/docs/examples/apps/calculator/app/
model.js 7 function Model(precision) {
8 this.reset_({precision: precision});
60 var overflow = (operand.replace(/[^0-9]/g, '').length > this.precision);
85 var precision = (state && state.precision) || this.precision || 9;
86 this.precision = Math.min(Math.max(precision, 1), 9);
114 * model's precision, or "E" on overflow
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 369 const string precision = getShaderPrecision(m_caseShaderType); local
370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
374 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
379 : " " + precision + " vec4 valueOrig = value;\n"
382 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
407 const string precision = getShaderPrecision(m_caseShaderType); local
409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
418 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression
452 const string precision = getShaderPrecision(m_caseShaderType); local
561 const string precision = getShaderPrecision(m_caseShaderType); local
702 const string precision = getShaderPrecision(m_caseShaderType); local
    [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 366 const string precision = getShaderPrecision(m_caseShaderType); local
367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
371 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
376 : " " + precision + " vec4 valueOrig = value;\n"
379 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
404 const string precision = getShaderPrecision(m_caseShaderType); local
406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
415 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression
450 const string precision = getShaderPrecision(m_caseShaderType); local
550 const string precision = getShaderPrecision(m_caseShaderType); local
691 const string precision = getShaderPrecision(m_caseShaderType); local
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  /external/compiler-rt/lib/builtins/
fp_trunc.h 1 //=== lib/fp_trunc.h - high precision -> low precision conversion *- C -*-===//
10 // Set source and destination precision setting
32 #error Source should be double precision or quad precision!
33 #endif //end source precision
48 #error Destination should be single precision or double precision!
49 #endif //end destination precision
  /external/libcxx/test/input.output/iostream.format/std.manip/
setprecision.pass.cpp 30 assert(is.precision() == 10);
36 assert(os.precision() == 10);
42 assert(is.precision() == 10);
48 assert(os.precision() == 10);
  /external/llvm/test/MC/ARM/
vfp-aliases-diagnostics.s 34 @ CHECK: error: VFP/Neon double precision register expected
37 @ CHECK: error: VFP/Neon double precision register expected
40 @ CHECK: error: VFP/Neon double precision register expected
43 @ CHECK: error: VFP/Neon double precision register expected
46 @ CHECK: error: VFP/Neon single precision register expected
49 @ CHECK: error: VFP/Neon single precision register expected
52 @ CHECK: error: VFP/Neon single precision register expected
55 @ CHECK: error: VFP/Neon single precision register expected
59 @ CHECK: error: VFP/Neon single precision register expected
62 @ CHECK: error: VFP/Neon single precision register expecte
    [all...]
single-precision-fp.s 10 @ CHECK-ERRORS: error: instruction requires: double precision VFP
12 @ CHECK-ERRORS: error: instruction requires: double precision VFP
14 @ CHECK-ERRORS: error: instruction requires: double precision VFP
16 @ CHECK-ERRORS: error: instruction requires: double precision VFP
18 @ CHECK-ERRORS: error: instruction requires: double precision VFP
29 @ CHECK-ERRORS: error: instruction requires: double precision VFP
31 @ CHECK-ERRORS: error: instruction requires: double precision VFP
33 @ CHECK-ERRORS: error: instruction requires: double precision VFP
35 @ CHECK-ERRORS: error: instruction requires: double precision VFP
37 @ CHECK-ERRORS: error: instruction requires: double precision VF
    [all...]
  /external/chromium_org/third_party/skia/include/gpu/
GrShaderVar.h 37 enum Precision {
49 * Defaults to a float with no precision specifier
59 Precision precision = kDefault_Precision)
64 , fPrecision(precision) {
69 Precision precision = kDefault_Precision)
74 , fPrecision(precision) {
79 int arrayCount = kNonArray, Precision precision = kDefault_Precision
    [all...]
  /external/chromium_org/third_party/skia/src/pathops/
SkDCubicToQuads.cpp 30 pick an absolute precision (prec)
56 static double calc_t_div(const SkDCubic& cubic, double precision, double start) {
71 double tDiv3 = precision / (adjust * dist);
90 static bool add_simple_ts(const SkDCubic& cubic, double precision, SkTArray<double, true>* ts) {
91 double tDiv = calc_t_div(cubic, precision, 0);
102 static void addTs(const SkDCubic& cubic, double precision, double start, double end,
104 double tDiv = calc_t_div(cubic, precision, 0);
118 void SkDCubic::toQuadraticTs(double precision, SkTArray<double, true>* ts) const {
164 if (inflections == 0 && add_simple_ts(*this, precision, ts)) {
169 addTs(pair.first(), precision, 0, inflectT[0], ts)
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  /external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp 124 inline bool supportsSignedZero (glu::Precision precision)
128 return precision == glu::PRECISION_HIGHP;
150 static int getMinMantissaBits (glu::Precision precision)
159 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits)));
160 return bits[precision];
163 static int getMaxNormalizedValueExponent (glu::Precision precision)
172 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(exponent)))
478 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
490 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
560 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
583 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
660 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
690 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
772 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
781 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
835 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
858 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
918 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
941 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1008 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1017 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1132 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1148 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1228 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1254 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1336 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1366 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1464 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1481 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1569 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1599 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
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  /external/chromium_org/third_party/sqlite/src/src/
printf.c 39 ** * The %c field now accepts a precision. The character output
40 ** is repeated by the number of times the precision specifies.
104 #define FLAG_STRING 4 /* Allow infinity precision */
236 int precision; /* Precision of the current field */ local
313 /* Get the precision */
315 precision = 0;
318 precision = va_arg(ap,int);
319 if( precision<0 ) precision = -precision
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