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Searched
refs:programSources
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsShaderLibraryCase.cpp
433
specializeVertexShaders (m_programs[programNdx].
programSources
, m_programs[programNdx].spec.vertexSources, valueBlock, m_programs[programNdx].spec.requirements);
434
specializeFragmentShaders (m_programs[programNdx].
programSources
, m_programs[programNdx].spec.fragmentSources, valueBlock, m_programs[programNdx].spec.requirements);
435
specializeGeometryShaders (m_programs[programNdx].
programSources
, m_programs[programNdx].spec.geometrySources, valueBlock, m_programs[programNdx].spec.requirements);
436
specializeTessControlShaders(m_programs[programNdx].
programSources
, m_programs[programNdx].spec.tessCtrlSources, valueBlock, m_programs[programNdx].spec.requirements);
437
specializeTessEvalShaders (m_programs[programNdx].
programSources
, m_programs[programNdx].spec.tessEvalSources, valueBlock, m_programs[programNdx].spec.requirements);
445
m_programs[0].
programSources
<< glu::VertexSource(specializeVertexShader(m_programs[0].spec.vertexSources[0].c_str(), valueBlock));
446
m_programs[0].
programSources
<< glu::FragmentSource(genFragmentShader(valueBlock));
454
m_programs[0].
programSources
<< glu::VertexSource(genVertexShader(valueBlock));
455
m_programs[0].
programSources
<< glu::FragmentSource(specializeFragmentShader(m_programs[0].spec.fragmentSources[0].c_str(), valueBlock));
458
m_programs[programNdx].
programSources
<< glu::ProgramSeparable(m_separatePrograms)
[
all
...]
glsShaderLibraryCase.hpp
202
void specializeVertexShaders (glu::
ProgramSources
& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
203
void specializeFragmentShaders (glu::
ProgramSources
& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
204
void specializeGeometryShaders (glu::
ProgramSources
& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
205
void specializeTessControlShaders (glu::
ProgramSources
& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
206
void specializeTessEvalShaders (glu::
ProgramSources
& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
215
glu::
ProgramSources
programSources
;
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