HomeSort by relevance Sort by last modified time
    Searched refs:rays (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 284 rays = new Array(new Object(), new Object());
285 rays[0].origin = this.origin;
286 rays[1].origin = this.origin;
287 rays[0].dir = addVector(scale(this.directions[0], y), scale(this.directions[3], 1 - y));
288 rays[1].dir = addVector(scale(this.directions[1], y), scale(this.directions[2], 1 - y));
289 return rays;
294 var rays = camera.generateRayPair(y / height);
297 var origin = addVector(scale(rays[0].origin, xp), scale(rays[1].origin, 1 - xp));
298 var dir = normaliseVector(addVector(scale(rays[0].dir, xp), scale(rays[1].dir, 1 - xp)))
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 284 rays = new Array(new Object(), new Object());
285 rays[0].origin = this.origin;
286 rays[1].origin = this.origin;
287 rays[0].dir = addVector(scale(this.directions[0], y), scale(this.directions[3], 1 - y));
288 rays[1].dir = addVector(scale(this.directions[1], y), scale(this.directions[2], 1 - y));
289 return rays;
294 var rays = camera.generateRayPair(y / height);
297 var origin = addVector(scale(rays[0].origin, xp), scale(rays[1].origin, 1 - xp));
298 var dir = normaliseVector(addVector(scale(rays[0].dir, xp), scale(rays[1].dir, 1 - xp)))
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
3d-raytrace.js 284 rays = new Array(new Object(), new Object());
285 rays[0].origin = this.origin;
286 rays[1].origin = this.origin;
287 rays[0].dir = addVector(scale(this.directions[0], y), scale(this.directions[3], 1 - y));
288 rays[1].dir = addVector(scale(this.directions[1], y), scale(this.directions[2], 1 - y));
289 return rays;
294 var rays = camera.generateRayPair(y / height);
297 var origin = addVector(scale(rays[0].origin, xp), scale(rays[1].origin, 1 - xp));
298 var dir = normaliseVector(addVector(scale(rays[0].dir, xp), scale(rays[1].dir, 1 - xp)))
    [all...]
  /external/chromium_org/third_party/skia/src/pathops/
SkOpAngle.cpp 402 SkDLine rays[] = {{{fCurvePart[0], rh.fCurvePart[rPts]}}, local
404 if (rays[0][1] == rays[1][1]) {
412 (*CurveIntersectRay[index ? rPts : lPts])(segment.pts(), rays[index], &i);
438 SkDVector m0 = rays[1][1] - fCurvePart[0];
448 SkDVector m1 = rays[0][1] - fCurvePart[0];
467 SkDVector cept = dPt - rays[index][0];
472 SkDVector total = rays[index][1] - rays[index][0];
477 SkDVector end = rays[index][1] - rays[index][0]
    [all...]
  /external/chromium_org/third_party/skia/tests/
PathOpsAngleIdeas.cpp 471 // continue end point rays and see if they intersect the opposite curve
472 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}};
490 intersect[index].intersectRay(q, rays[index]);
510 SkDVector end = rays[index][1] - origin;
529 SkDVector end = rays[sIndex][1] - origin;
    [all...]
  /external/chromium_org/third_party/skia/experimental/Intersection/
thingsToDo.txt 137 Since intersecting these rays is unrelated to computing other intersections,

Completed in 220 milliseconds