/external/deqp/modules/gles31/functional/ |
es31fMultisampleTests.cpp | 176 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const; 177 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const; 355 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const 361 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const 363 renderQuad(p0, p1, p2, p3, color, color, color, color); 615 renderQuad(pt0, pt1, pt2, pt3, quadColor); 825 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1); 826 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1); [all...] |
es31fTextureFormatTests.cpp | 215 m_renderer.renderQuad(0, &texCoord[0], renderParams); 346 m_renderer.renderQuad(0, &texCoord[0], renderParams);
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es31fTextureFilteringTests.cpp | 367 m_renderer.renderQuad(0, &texCoord[0], refParams);
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 168 private void renderQuad(int textureID) { 250 renderQuad(mTextureID); 260 renderQuad(mColorTargetID);
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/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | 191 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const; 192 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const; 271 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const 277 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const 279 renderQuad(p0, p1, p2, p3, color, color, color, color); [all...] |
es2fTextureSizeTests.cpp | 150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 292 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
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es2fTextureWrapTests.cpp | 196 m_renderer.renderQuad(0, &texCoord[0], refParams); 209 m_renderer.renderQuad(0, &texCoord[0], refParams);
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es2fTextureFormatTests.cpp | 186 m_renderer.renderQuad(0, &texCoord[0], renderParams); 354 m_renderer.renderQuad(0, &texCoord[0], renderParams); 474 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 588 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
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es2fRandomFragmentOpTests.cpp | 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) 341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
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es2fTextureMipmapTests.cpp | 338 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 657 m_renderer.renderQuad(0, &texCoord[0], params); 855 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 215 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const; 216 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const; 358 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const 364 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const 366 renderQuad(p0, p1, p2, p3, color, color, color, color); [all...] |
es3fTextureSizeTests.cpp | 150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 292 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
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es3fRandomFragmentOpTests.cpp | 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) 341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
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es3fTextureFormatTests.cpp | 203 m_renderer.renderQuad(0, &texCoord[0], renderParams); 385 m_renderer.renderQuad(0, &texCoord[0], renderParams); 543 m_renderer.renderQuad(0, &texCoord[0], renderParams); 696 m_renderer.renderQuad(0, &texCoord[0], renderParams); 839 m_renderer.renderQuad(0, &texCoord[0], renderParams); [all...] |
es3fTextureSwizzleTests.cpp | 188 m_renderer.renderQuad(0, &texCoord[0], renderParams);
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es3fTextureMipmapTests.cpp | 382 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 696 m_renderer.renderQuad(0, &texCoord[0], params); 894 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); [all...] |
es3fTextureShadowTests.cpp | 358 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 645 m_renderer.renderQuad(0, &texCoord[0], sampleParams); [all...] |
es3fTextureFilteringTests.cpp | 294 m_renderer.renderQuad(0, &texCoord[0], refParams); 604 m_renderer.renderQuad(0, &texCoord[0], sampleParams); [all...] |
es3fTextureWrapTests.cpp | 326 m_renderer.renderQuad(0, &texCoord[0], refParams);
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 241 m_renderer.renderQuad(0, &texCoord[0], refParams); 252 m_renderer.renderQuad(0, &texCoord[0], refParams); 281 m_renderer.renderQuad(0, &texCoord[0], refParams); 292 m_renderer.renderQuad(0, &texCoord[0], refParams); 507 renderer.renderQuad(0, &texCoord[0], params);
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es2aTextureMipmapTests.cpp | 345 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 613 m_renderer.renderQuad(0, &texCoord[0], params);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 232 m_renderer.renderQuad(0, &texCoord[0], refParams); 243 m_renderer.renderQuad(0, &texCoord[0], refParams); 272 m_renderer.renderQuad(0, &texCoord[0], refParams); 283 m_renderer.renderQuad(0, &texCoord[0], refParams); 518 renderer.renderQuad(0, &texCoord[0], params);
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es3aTextureMipmapTests.cpp | 338 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 602 m_renderer.renderQuad(0, &texCoord[0], params);
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/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 217 void renderQuad (int texUnit, const float* texCoord, TextureType texType); 218 void renderQuad (int texUnit, const float* texCoord, const RenderParams& params);
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glsFragOpInteractionCase.cpp | 282 static void renderQuad (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const Quad& quad, const float depth) 308 renderQuad(ctx, posPtr, cmd.quad, cmd.depth);
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