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Searched
refs:scalarType
(Results
1 - 14
of
14
) sorted by null
/external/deqp/modules/glshared/
glsRandomShaderCase.cpp
348
const char*
scalarType
= DE_NULL;
353
case rsg::VariableType::TYPE_FLOAT:
scalarType
= "float"; vecType = "vec"; break;
354
case rsg::VariableType::TYPE_INT:
scalarType
= "int"; vecType = "ivec"; break;
355
case rsg::VariableType::TYPE_BOOL:
scalarType
= "bool"; vecType = "bvec"; break;
356
case rsg::VariableType::TYPE_SAMPLER_2D:
scalarType
= "sampler2D"; break;
357
case rsg::VariableType::TYPE_SAMPLER_CUBE:
scalarType
= "samplerCube"; break;
364
message <<
scalarType
<< "(";
glsRandomShaderProgram.cpp
51
const glu::DataType
scalarType
= varType.isFloatOrVec() ? glu::TYPE_FLOAT :
57
return glu::DataType(
scalarType
+ numComps - 1);
glsUniformBlockCase.cpp
626
glu::DataType
scalarType
= glu::getDataTypeScalarType(entry.type);
648
switch (
scalarType
)
944
glu::DataType
scalarType
= glu::getDataTypeScalarType(entry.type);
958
DE_ASSERT(
scalarType
== glu::TYPE_FLOAT);
984
switch (
scalarType
)
[
all
...]
/external/deqp/framework/opengl/
gluShaderUtil.cpp
484
DataType getDataTypeVector (DataType
scalarType
, int size)
487
switch (
scalarType
)
493
return (DataType)((int)
scalarType
+ size - 1);
gluShaderUtil.hpp
186
DataType getDataTypeVector (DataType
scalarType
, int size);
/external/deqp/modules/gles31/functional/
es31fUniformLocationTests.cpp
328
const glu::DataType
scalarType
= glu::getDataTypeScalarType(subType.getBasicType());
329
const char* const typeName = glu::getDataTypeName(
scalarType
);
330
const string expectValue = de::floatToString(getExpectedValue(
scalarType
, location >= 0 ? location+subTypeIndex : -1, typeName), 3);
332
if (glu::isDataTypeSampler(
scalarType
))
566
const glu::DataType
scalarType
= glu::getDataTypeScalarType(type.getBasicType());
567
const char* const typeName = glu::getDataTypeName(
scalarType
);
568
const float expectedValue = getExpectedValue(
scalarType
, expectedLocation, typeName);
570
if (glu::isDataTypeSampler(
scalarType
))
574
texList.push_back(createTexture(
scalarType
, expectedValue, binding).release());
[
all
...]
es31fShaderIntegerFunctionTests.cpp
82
const glu::DataType
scalarType
= glu::getDataTypeScalarType(basicType);
93
switch (
scalarType
)
[
all
...]
es31fSSBOLayoutCase.cpp
733
const glu::DataType
scalarType
= glu::getDataTypeScalarType(entry.type);
764
switch (
scalarType
)
[
all
...]
es31fShaderCommonFunctionTests.cpp
322
const glu::DataType
scalarType
= glu::getDataTypeScalarType(basicType);
333
switch (
scalarType
)
[
all
...]
es31fSeparateShaderTests.cpp
135
const DataType
scalarType
= rnd.chooseWeighted<DataType>(
137
return getDataTypeVector(
scalarType
, size);
[
all
...]