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    Searched refs:scriptRecordArray (Results 1 - 2 of 2) sorted by null

  /external/icu/icu4c/source/layout/
ScriptAndLanguage.h 46 ScriptRecord scriptRecordArray[ANY_NUMBER];
51 LE_VAR_ARRAY(ScriptListTable, scriptRecordArray)
ScriptAndLanguage.cpp 44 * which we know has to be past the end of the scriptRecordArray, to compute
47 * Note: normally, the first offset will point to just after the scriptRecordArray,
48 * but there's no guarantee of this, only that it's *after* the scriptRecordArray.
50 * data that's not actually in the scriptRecordArray and hence the array will appear
60 LEReferenceToArrayOf<ScriptRecord> oneElementTable(base, success, &scriptRecordArray[0], 1);
66 le_uint16 limit = ((SWAPW(scriptRecordArray[0].offset) - sizeof(ScriptListTable)) / sizeof(scriptRecordArray)) + ANY_NUMBER;
73 LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], limit);
81 LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], count);

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