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Searched
refs:scriptRecordArray
(Results
1 - 2
of
2
) sorted by null
/external/icu/icu4c/source/layout/
ScriptAndLanguage.h
46
ScriptRecord
scriptRecordArray
[ANY_NUMBER];
51
LE_VAR_ARRAY(ScriptListTable,
scriptRecordArray
)
ScriptAndLanguage.cpp
44
* which we know has to be past the end of the
scriptRecordArray
, to compute
47
* Note: normally, the first offset will point to just after the
scriptRecordArray
,
48
* but there's no guarantee of this, only that it's *after* the
scriptRecordArray
.
50
* data that's not actually in the
scriptRecordArray
and hence the array will appear
60
LEReferenceToArrayOf<ScriptRecord> oneElementTable(base, success, &
scriptRecordArray
[0], 1);
66
le_uint16 limit = ((SWAPW(
scriptRecordArray
[0].offset) - sizeof(ScriptListTable)) / sizeof(
scriptRecordArray
)) + ANY_NUMBER;
73
LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &
scriptRecordArray
[0], limit);
81
LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &
scriptRecordArray
[0], count);
Completed in 39 milliseconds