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Searched
refs:sequenceSideEffCase2
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderOperatorTests.cpp
170
inline IVec2
sequenceSideEffCase2
(bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); }
181
void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() =
sequenceSideEffCase2
(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
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/external/deqp/modules/gles3/functional/
es3fShaderOperatorTests.cpp
213
inline IVec2
sequenceSideEffCase2
(bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); }
224
void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() =
sequenceSideEffCase2
(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
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