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Searched
refs:shaderOutputVars
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
DynamicHLSL.cpp
824
const std::vector<sh::Attribute> &
shaderOutputVars
= fragmentShader->getActiveOutputVariables();
828
const sh::ShaderVariable &outputVariable =
shaderOutputVars
[outputLocation.index];
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all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp
112
std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<rx::PixelShaderOutputVariable> &
shaderOutputVars
)
116
ASSERT(!
shaderOutputVars
.empty());
117
defaultPixelOutput[0] = GL_COLOR_ATTACHMENT0 +
shaderOutputVars
[0].outputIndex;
[
all
...]
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