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    Searched refs:shaderOutputVars (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
DynamicHLSL.cpp 824 const std::vector<sh::Attribute> &shaderOutputVars = fragmentShader->getActiveOutputVariables();
828 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index];
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  /external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp 112 std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<rx::PixelShaderOutputVariable> &shaderOutputVars)
116 ASSERT(!shaderOutputVars.empty());
117 defaultPixelOutput[0] = GL_COLOR_ATTACHMENT0 + shaderOutputVars[0].outputIndex;
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