/external/chromium_org/third_party/angle/src/compiler/translator/ |
OutputESSL.cpp | 14 int shaderVersion) 15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
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RegenerateStructNames.h | 19 int shaderVersion) 21 mShaderVersion(shaderVersion),
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OutputESSL.h | 20 int shaderVersion);
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OutputGLSL.cpp | 14 int shaderVersion) 15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
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OutputGLSL.h | 20 int shaderVersion);
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DirectiveHandler.h | 21 int& shaderVersion);
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SymbolTable.cpp | 101 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, 109 if (level == ESSL3_BUILTINS && shaderVersion != 300) 111 if (level == ESSL1_BUILTINS && shaderVersion != 100) 127 const TString &name, int shaderVersion) const 131 if (level == ESSL3_BUILTINS && shaderVersion != 300) 133 if (level == ESSL1_BUILTINS && shaderVersion != 100)
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glslang.l | 238 if (context->shaderVersion < 300) { 247 if (context->shaderVersion >= 300) 402 TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->shaderVersion); 425 if (context->shaderVersion < 300) 437 if (context->shaderVersion >= 300) 451 if (context->shaderVersion < 300) 465 if (context->shaderVersion < 300) 482 if (context->shaderVersion < 300)
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ParseContext.h | 44 shaderVersion(100), 45 directiveHandler(ext, diagnostics, shaderVersion), 52 int shaderVersion; 70 int getShaderVersion() const { return shaderVersion; } 123 const TFunction* findFunction(const TSourceLoc& line, TFunction* pfnCall, int shaderVersion, bool *builtIn = 0);
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Compiler.h | 68 int getShaderVersion() const { return shaderVersion; } 171 int shaderVersion;
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DirectiveHandler.cpp | 30 int& shaderVersion) 33 mShaderVersion(shaderVersion)
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OutputGLSLBase.h | 24 int shaderVersion);
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Compiler.cpp | 118 shaderVersion = 100; 180 shaderVersion = parseContext.getShaderVersion(); 194 if (success && shaderVersion == 300 && shaderType == GL_FRAGMENT_SHADER) 268 RegenerateStructNames gen(symbolTable, shaderVersion);
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SymbolTable.h | 375 TSymbol *find(const TString &name, int shaderVersion, 377 TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
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glslang_lex.cpp | [all...] |
glslang.y | 124 if (context->shaderVersion != 100) { \ 131 if (context->shaderVersion != 300) { \ 338 fnCandidate = context->findFunction(@1, fnCall, context->shaderVersion, &builtIn); 832 TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find($1->getMangledName(), context->shaderVersion)); 849 TSymbol *prevSym = context->symbolTable.find($1->getName(), context->shaderVersion); [all...] |
ValidateLimitations.cpp | 478 TSymbol* symbol = symbolTable.find(node->getName(), GetGlobalParseContext()->shaderVersion);
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ParseContext.cpp | 1041 if (symbolTable.findBuiltIn(variable->getName(), shaderVersion) && 1065 const TFunction* TParseContext::findFunction(const TSourceLoc& line, TFunction* call, int shaderVersion, bool *builtIn) 1070 const TSymbol* symbol = symbolTable.find(call->getName(), shaderVersion, builtIn); [all...] |
OutputGLSLBase.cpp | 48 int shaderVersion) 56 mShaderVersion(shaderVersion)
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glslang_tab.cpp | 380 if (context->shaderVersion != 100) { \ 387 if (context->shaderVersion != 300) { \ [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
ShaderD3D.cpp | 223 size_t shaderVersion = 100; 224 ShGetInfo(compiler, SH_SHADER_VERSION, &shaderVersion); 226 mShaderVersion = static_cast<int>(shaderVersion); 228 if (shaderVersion == 300 && mRenderer->getCurrentClientVersion() < 3)
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DynamicHLSL.cpp | 706 int shaderVersion = vertexShader->getShaderVersion(); 805 if (shaderVersion < 300) [all...] |