/external/chromium_org/third_party/angle/src/compiler/translator/ |
Initialize.cpp | 18 void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) 33 symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "radians", float1); 34 symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "radians", float2); 35 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "radians", float3); 36 symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "radians", float4); 38 symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "degrees", float1); 39 symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "degrees", float2); 40 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "degrees", float3); 41 symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "degrees", float4); 43 symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "sin", float1) [all...] |
OutputESSL.cpp | 13 TSymbolTable& symbolTable, 15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
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RegenerateStructNames.h | 11 #include "compiler/translator/SymbolTable.h" 18 RegenerateStructNames(const TSymbolTable &symbolTable, 20 : mSymbolTable(symbolTable),
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OutputESSL.h | 19 TSymbolTable& symbolTable,
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OutputGLSL.cpp | 13 TSymbolTable& symbolTable, 15 : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion)
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Initialize.h | 12 #include "compiler/translator/SymbolTable.h" 18 TSymbolTable& symbolTable);
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OutputGLSL.h | 19 TSymbolTable& symbolTable,
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glslang.y | 38 #include "compiler/translator/SymbolTable.h" 785 context->symbolTable.pop(); 798 if (!context->symbolTable.setDefaultPrecision( $3, $2 )) { 832 TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find($1->getMangledName(), context->shaderVersion)); 849 TSymbol *prevSym = context->symbolTable.find($1->getName(), context->shaderVersion); 862 context->symbolTable.getOuterLevel()->insert(function); [all...] |
Compiler.cpp | 165 TParseContext parseContext(symbolTable, extensionBehavior, intermediate, 173 TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable); 268 RegenerateStructNames gen(symbolTable, shaderVersion); 290 assert(symbolTable.isEmpty()); 291 symbolTable.push(); // COMMON_BUILTINS 292 symbolTable.push(); // ESSL1_BUILTINS 293 symbolTable.push(); // ESSL3_BUILTINS 315 symbolTable.setDefaultPrecision(integer, EbpMedium); 318 symbolTable.setDefaultPrecision(integer, EbpHigh); 319 symbolTable.setDefaultPrecision(floatingPoint, EbpHigh) [all...] |
glslang_tab.cpp | 88 #include "compiler/translator/SymbolTable.h" [all...] |
Compiler.h | 21 #include "compiler/translator/SymbolTable.h" 81 TSymbolTable& getSymbolTable() { return symbolTable; } 161 TSymbolTable symbolTable;
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OutputGLSLBase.h | 23 TSymbolTable& symbolTable,
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ValidateLimitations.cpp | 477 TSymbolTable& symbolTable = GetGlobalParseContext()->symbolTable; 478 TSymbol* symbol = symbolTable.find(node->getName(), GetGlobalParseContext()->shaderVersion);
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ParseContext.h | 13 #include "compiler/translator/SymbolTable.h" 30 symbolTable(symt), 49 TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
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ParseContext.cpp | 433 if (!symbolTable.atBuiltInLevel()) { 797 TSymbol* symbol = symbolTable.find(identifier, 0, &builtIn, &sameScope); 807 if (! symbolTable.declare(variable)) { 887 if (! symbolTable.declare(variable)) { 1041 if (symbolTable.findBuiltIn(variable->getName(), shaderVersion) && 1053 symbolTable.declare(fakeVariable); 1070 const TSymbol* symbol = symbolTable.find(call->getName(), shaderVersion, builtIn); [all...] |
OutputGLSLBase.cpp | 47 TSymbolTable &symbolTable, 55 mSymbolTable(symbolTable),
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glslang.l | 402 TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->shaderVersion);
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glslang_lex.cpp | [all...] |
/external/chromium_org/third_party/closure_compiler/compiler/ |
compiler.jar | |