OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:tmx
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/skia/include/core/
SkShader.h
433
* @param
tmx
The tiling mode to use when sampling the bitmap in the x-direction.
438
TileMode
tmx
, TileMode tmy,
447
* @param
tmx
The tiling mode to use when sampling the bitmap in the x-direction.
457
TileMode
tmx
, TileMode tmy,
/external/chromium_org/third_party/skia/src/core/
SkPictureShader.cpp
21
SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode
tmx
, TileMode tmy,
26
, fTmx(
tmx
)
43
SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode
tmx
, TileMode tmy,
48
return SkNEW_ARGS(SkPictureShader, (picture,
tmx
, tmy, localMatrix, tile));
SkBitmapProcShader.cpp
34
SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode
tmx
, TileMode tmy,
38
fTileModeX = (uint8_t)
tmx
;
340
SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode
tmx
,
359
shader = SkNEW_ARGS(SkBitmapProcShader, (src,
tmx
, tmy, localMatrix));
361
shader = allocator->createT<SkBitmapProcShader>(src,
tmx
, tmy, localMatrix);
SkShader.cpp
243
SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode
tmx
, TileMode tmy,
245
return ::CreateBitmapShader(src,
tmx
, tmy, localMatrix, NULL);
248
SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode
tmx
, TileMode tmy,
250
return SkPictureShader::Create(src,
tmx
, tmy, localMatrix, tile);
/external/chromium_org/third_party/skia/gm/
pictureshader.cpp
17
SkShader::TileMode
tmx
;
member in struct:__anon19669
134
kTileConfigs[tileMode].
tmx
,
145
kTileConfigs[tileMode].
tmx
,
tilemodes.cpp
38
SkShader::TileMode
tmx
, SkShader::TileMode tmy) {
39
SkShader* shader = SkShader::CreateBitmapShader(bm,
tmx
, tmy);
tilemodes_scaled.cpp
39
SkShader::TileMode
tmx
, SkShader::TileMode tmy) {
40
SkShader* shader = SkShader::CreateBitmapShader(bm,
tmx
, tmy);
/external/chromium_org/third_party/skia/samplecode/
SampleTiling.cpp
44
SkShader::TileMode
tmx
, SkShader::TileMode tmy) {
45
SkShader* shader = SkShader::CreateBitmapShader(bm,
tmx
, tmy);
Completed in 470 milliseconds