/external/neven/Embedded/common/src/b_TensorEm/ |
Flt16Alt3D.c | 45 bts_Flt16Vec3D_init( &ptrA->vecE ); 53 bts_Flt16Vec3D_exit( &ptrA->vecE ); 144 altL.vecE = bts_Flt16Vec3D_sub( *centerPtrA, bts_Flt16Mat3D_mapFlt( &altL.matE, centerPtrA ) ); 155 altL.vecE = bts_Flt16Vec3D_sub( *centerPtrA, bts_Flt16Mat3D_mapFlt( &altL.matE, centerPtrA ) ); 174 altL.vecE = bts_Flt16Vec3D_create16( xA, yA, zA, vecBbpA ); 193 altL.vecE = bts_Flt16Vec3D_create32( xA, yA, zA, vecBbpA ); 203 int32 shiftL = altPtrA->vecE.bbpE - vecL.bbpE; 207 vecL.xE += ( ( altPtrA->vecE.xE >> sh1L ) + 1 ) >> 1; 208 vecL.yE += ( ( altPtrA->vecE.yE >> sh1L ) + 1 ) >> 1; 209 vecL.zE += ( ( altPtrA->vecE.zE >> sh1L ) + 1 ) >> 1 [all...] |
Flt16Alt2D.c | 45 bts_Flt16Vec2D_init( &ptrA->vecE ); 53 bts_Flt16Vec2D_exit( &ptrA->vecE ); 71 bts_Flt16Vec2D_copy( &ptrA->vecE, &srcPtrA->vecE ); 79 if( ! bts_Flt16Vec2D_equal( &ptrA->vecE, &srcPtrA->vecE ) ) return FALSE; 158 altL.vecE = bts_Flt16Vec2D_sub( *centerPtrA, bts_Flt16Mat2D_mapFlt( &altL.matE, centerPtrA ) ); 170 altL.vecE = bts_Flt16Vec2D_sub( *centerPtrA, bts_Flt16Mat2D_mapFlt( &altL.matE, centerPtrA ) ); 183 altL.vecE = bts_Flt16Vec2D_sub( *centerPtrA, bts_Flt16Mat2D_mapFlt( &altL.matE, centerPtrA ) ); 219 altL.vecE = bts_Flt16Vec2D_add( altL.vecE, transL ) [all...] |
CompactAlt.c | 47 bbs_Int16Arr_init( cpA, &ptrA->vecE ); 57 bbs_Int16Arr_exit( cpA, &ptrA->vecE ); 95 bbs_Int16Arr_create( cpA, &ptrA->vecE, heightA, mspA ); 96 bbs_Int16Arr_fill( cpA, &ptrA->vecE, 0 ); 107 bbs_Int16Arr_copy( cpA, &ptrA->vecE, &srcPtrA->vecE ); 127 + bbs_Int16Arr_memSize( cpA, &ptrA->vecE ) 141 memPtrA += bbs_Int16Arr_memWrite( cpA, &ptrA->vecE, memPtrA ); 158 memPtrA += bbs_Int16Arr_memRead( cpA, &ptrA->vecE, memPtrA, mspA ); 196 if( ptrA->vecE.sizeE > 0 [all...] |
CompactAlt.h | 51 struct bbs_Int16Arr vecE;
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MapSequence.h | 51 struct bts_Flt16Vec vecE;
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MapSequence.c | 45 bts_Flt16Vec_init( cpA, &ptrA->vecE ); 62 bts_Flt16Vec_exit( cpA, &ptrA->vecE ); 175 bts_Flt16Vec_create( cpA, &ptrA->vecE, ptrA->vecSizeE, sspL ); 246 struct bts_Flt16Vec* vp1L = &ptrL->vecE;
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Flt16Alt2D.h | 47 struct bts_Flt16Vec2D vecE;
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Flt16Alt3D.h | 47 struct bts_Flt16Vec3D vecE;
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Cluster3D.c | 328 int32 x0L = altA.vecE.xE; 329 int32 y0L = altA.vecE.yE; 330 int32 z0L = altA.vecE.zE; 332 int32 shiftL = altA.matE.bbpE + ptrA->bbpE - altA.vecE.bbpE;
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Cluster2D.c | 561 altL.vecE = bts_Flt16Vec2D_sub( cqL, cpL ); 616 altL.vecE = bts_Flt16Vec2D_sub( cqL, cpMappedL ); 821 altL.vecE = bts_Flt16Vec2D_sub( cqL, cpMappedL ); 978 altL.vecE = bts_Flt16Vec2D_sub( cqL, cpMappedL );
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/external/neven/Embedded/common/src/b_ImageEm/ |
UInt16ByteImage.c | 419 shiftL = invAlt2DL.vecE.bbpE - bbpL; 422 txL = ( int32 )invAlt2DL.vecE.xE >> shiftL; 423 tyL = ( int32 )invAlt2DL.vecE.yE >> shiftL; 429 if( invAlt2DL.vecE.xE > maxInt32Value8bbpL || 430 invAlt2DL.vecE.yE > maxInt32Value8bbpL ) 435 invAlt2DL.vecE.xE >> invAlt2DL.vecE.bbpE, 436 invAlt2DL.vecE.yE >> invAlt2DL.vecE.bbpE, 440 txL = ( int32 )invAlt2DL.vecE.xE << -shiftL [all...] |
UInt8Image.c | 606 shiftL = invAlt2DL.vecE.bbpE - bbpL; 609 txL = invAlt2DL.vecE.xE >> shiftL; 610 tyL = invAlt2DL.vecE.yE >> shiftL; 616 if( invAlt2DL.vecE.xE > maxInt32Value8bbpL || 617 invAlt2DL.vecE.yE > maxInt32Value8bbpL ) 622 invAlt2DL.vecE.xE >> invAlt2DL.vecE.bbpE, 623 invAlt2DL.vecE.yE >> invAlt2DL.vecE.bbpE, 627 txL = invAlt2DL.vecE.xE << -shiftL [all...] |
Functions.c | 129 if( invAltL.vecE.bbpE <= 16 ) 131 uint32 shlL = 16 - invAltL.vecE.bbpE; 132 txL = invAltL.vecE.xE << shlL; 133 tyL = invAltL.vecE.yE << shlL; 137 uint32 shrL = invAltL.vecE.bbpE - 16; 138 txL = ( ( invAltL.vecE.xE >> ( shrL - 1 ) ) + 1 ) >> 1; 139 tyL = ( ( invAltL.vecE.yE >> ( shrL - 1 ) ) + 1 ) >> 1; 461 if( invAltL.vecE.bbpE <= 16 ) 463 uint32 shlL = 16 - invAltL.vecE.bbpE; 464 txL = invAltL.vecE.xE << shlL [all...] |
/external/neven/Embedded/common/src/b_APIEm/ |
BFFaceFinder.c | 274 altL.vecE = bts_Flt16Vec2D_create32( xL, yL, 16 ); 349 altL.vecE = bts_Flt16Vec2D_create32( xL, yL, 16 );
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/external/neven/Embedded/common/src/b_BitFeatureEm/ |
LocalScanDetector.c | 541 altL.vecE.xE -= workAreaL.x1E << altL.vecE.bbpE; 542 altL.vecE.yE -= workAreaL.y1E << altL.vecE.bbpE;
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