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Searched
refs:vertexStride
(Results
1 - 6
of
6
) sorted by null
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Triangle.java
63
private final int
vertexStride
= COORDS_PER_VERTEX * 4; // 4 bytes per vertex
118
vertexStride
, vertexBuffer);
Square.java
66
private final int
vertexStride
= COORDS_PER_VERTEX * 4; // 4 bytes per vertex
126
vertexStride
, vertexBuffer);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
InputLayoutCache.cpp
200
UINT
vertexStride
= attributes[i].stride;
203
if (buffer != mCurrentBuffers[i] ||
vertexStride
!= mCurrentVertexStrides[i] ||
211
mCurrentVertexStrides[i] =
vertexStride
;
Clear11.cpp
369
UINT
vertexStride
= 0;
384
vertexStride
= sizeof(d3d11::PositionDepthColorVertex<float>);
390
vertexStride
= sizeof(d3d11::PositionDepthColorVertex<unsigned int>);
396
vertexStride
= sizeof(d3d11::PositionDepthColorVertex<int>);
429
deviceContext->IASetVertexBuffers(0, 1, &mVertexBuffer, &
vertexStride
, &startIdx);
/external/chromium_org/third_party/skia/src/gpu/
GrInOrderDrawBuffer.cpp
685
size_t
vertexStride
= this->getDrawState().getVertexStride();
686
int32_t currVertices = fVertexPool.currentBufferVertices(
vertexStride
);
689
*vertexCount <= fVertexPool.preallocatedBufferVertices(
vertexStride
))) {
[
all
...]
GrDrawTarget.cpp
198
size_t
vertexStride
= this->drawState()->getVertexStride();
201
if (!this->reserveVertexSpace(
vertexStride
, vertexCount, vertices)) {
[
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...]
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