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  /cts/tests/tests/view/src/android/view/cts/
ViewGroupTest.java 84 MockViewGroup vg = new MockViewGroup(mContext); local
85 vg.setFocusable(true);
90 vg.addView(textView);
91 vg.addFocusables(list, 0);
97 vg.setDescendantFocusability(ViewGroup.FOCUS_BLOCK_DESCENDANTS);
98 vg.setFocusable(false);
99 vg.addFocusables(list, 0);
104 MockViewGroup vg = new MockViewGroup(mContext); local
106 vg.addView(textView);
107 assertFalse(vg.addStatesFromChildren())
116 MockViewGroup vg = new MockViewGroup(mContext); local
148 MockViewGroup vg = new MockViewGroup(mContext); local
158 MockViewGroup vg = new MockViewGroup(mContext); local
168 MockViewGroup vg = new MockViewGroup(mContext); local
181 MockViewGroup vg = new MockViewGroup(mContext); local
194 MockViewGroup vg = new MockViewGroup(mContext); local
205 MockViewGroup vg = new MockViewGroup(mContext); local
220 MockViewGroup vg = new MockViewGroup(mContext); local
229 MockViewGroup vg = new MockViewGroup(mContext); local
244 MockViewGroup vg = new MockViewGroup(mContext); local
260 MockViewGroup vg = new MockViewGroup(mContext); local
284 MockViewGroup vg = new MockViewGroup(mContext); local
302 MockViewGroup vg = new MockViewGroup(mContext); local
310 MockViewGroup vg = new MockViewGroup(mContext); local
320 MockViewGroup vg = new MockViewGroup(mContext); local
336 MockViewGroup vg = new MockViewGroup(mContext); local
362 MockViewGroup vg = new MockViewGroup(mContext); local
372 MockViewGroup vg = new MockViewGroup(mContext); local
384 MockViewGroup vg = new MockViewGroup(mContext); local
397 MockViewGroup vg = new MockViewGroup(mContext); local
411 MockViewGroup vg = new MockViewGroup(mContext); local
429 MockViewGroup vg = new MockViewGroup(mContext); local
439 MockViewGroup vg = new MockViewGroup(mContext); local
450 MockViewGroup vg = new MockViewGroup(mContext); local
464 MockViewGroup vg = new MockViewGroup(mContext); local
484 MockViewGroup vg = new MockViewGroup(mContext); local
496 MockViewGroup vg = new MockViewGroup(mContext); local
509 MockViewGroup vg = new MockViewGroup(mContext); local
520 MockViewGroup vg = new MockViewGroup(mContext); local
559 MockViewGroup vg = new MockViewGroup(mContext); local
573 MockViewGroup vg = new MockViewGroup(mContext); local
584 MockViewGroup vg = new MockViewGroup(mContext); local
597 MockViewGroup vg = new MockViewGroup(mContext); local
606 MockViewGroup vg = new MockViewGroup(mContext); local
617 MockViewGroup vg = new MockViewGroup(mContext); local
630 MockViewGroup vg = new MockViewGroup(mContext); local
644 MockViewGroup vg = new MockViewGroup(mContext); local
681 MockViewGroup vg = new MockViewGroup(mContext); local
692 MockViewGroup vg = new MockViewGroup(mContext); local
703 MockViewGroup vg = new MockViewGroup(mContext); local
715 MockViewGroup vg = new MockViewGroup(mContext); local
723 MockViewGroup vg = new MockViewGroup(mContext); local
734 MockViewGroup vg = new MockViewGroup(mContext); local
741 MockViewGroup vg = new MockViewGroup(mContext); local
760 MockViewGroup vg = new MockViewGroup(mContext); local
765 MockViewGroup vg = new MockViewGroup(mContext); local
781 MockViewGroup vg = new MockViewGroup(mContext); local
790 MockViewGroup vg = new MockViewGroup(mContext); local
801 MockViewGroup vg = new MockViewGroup(mContext); local
821 MockViewGroup vg = new MockViewGroup(mContext); local
831 MockViewGroup vg = new MockViewGroup(mContext); local
843 MockViewGroup vg = new MockViewGroup(mContext); local
852 MockViewGroup vg = new MockViewGroup(mContext); local
889 MockViewGroup vg = new MockViewGroup(mContext); local
900 MockViewGroup vg = new MockViewGroup(mContext); local
911 MockViewGroup vg = new MockViewGroup(mContext); local
922 MockViewGroup vg = new MockViewGroup(mContext); local
940 MockViewGroup vg = new MockViewGroup(mContext); local
964 MockViewGroup vg = new MockViewGroup(mContext); local
986 MockViewGroup vg = new MockViewGroup(mContext); local
1007 MockViewGroup vg = new MockViewGroup(mContext); local
1080 MockViewGroup vg = new MockViewGroup(mContext); local
1088 MockViewGroup vg = new MockViewGroup(mContext); local
1111 MockViewGroup vg = new MockViewGroup(mContext); local
1118 MockViewGroup vg = new MockViewGroup(mContext); local
1267 MockViewGroup vg = new MockViewGroup(mContext); local
1280 MockViewGroup vg = new MockViewGroup(mContext); local
1295 MockViewGroup vg = new MockViewGroup(mContext); local
1312 MockViewGroup vg = new MockViewGroup(mContext); local
1338 MockViewGroup vg = new MockViewGroup(mContext); local
1347 MockViewGroup vg = new MockViewGroup(mContext); local
1359 MockViewGroup vg = new MockViewGroup(mContext); local
1373 MockViewGroup vg = new MockViewGroup(mContext); local
1432 MockViewGroup vg = new MockViewGroup(mContext); local
1461 MockViewGroup vg = new MockViewGroup(mContext); local
1492 MockViewGroup vg = new MockViewGroup(mContext); local
1531 MockViewGroup vg = new MockViewGroup(mContext); local
1587 MockViewGroup vg = new MockViewGroup(mContext); local
1603 MockViewGroup vg = new MockViewGroup(mContext); local
1636 MockViewGroup vg = new MockViewGroup(mContext); local
1683 MockViewGroup vg = new MockViewGroup(mContext); local
    [all...]
ViewGroup_MarginLayoutParamsTest.java 106 ViewGroup vg = new LinearLayout(mContext); local
111 vg.setLayoutParams(mMarginLayoutParams);
125 vg.setLayoutParams(mMarginLayoutParams);
138 vg.setLayoutDirection(View.LAYOUT_DIRECTION_RTL);
142 vg.setLayoutParams(mMarginLayoutParams);
156 vg.setLayoutParams(mMarginLayoutParams);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GraphicsActivity.java 36 ViewGroup vg = new PictureLayout(this); local
37 vg.addView(view);
38 view = vg;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
api_transform.c 27 #include "VG/openvg.h"
37 struct matrix *mat = vg_state_matrix(&ctx->state.vg);
54 mat = vg_state_matrix(&ctx->state.vg);
57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
76 mat = vg_state_matrix(&ctx->state.vg);
93 dst = vg_state_matrix(&ctx->state.vg);
95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
106 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
113 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
120 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
    [all...]
api_paint.c 27 #include "VG/openvg.h"
70 ctx->state.vg.fill_paint = handle_to_paint(paint);
73 ctx->state.vg.stroke_paint = handle_to_paint(paint);
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
118 if (ctx->state.vg.fill_paint == p ||
119 ctx->state.vg.stroke_paint == p)
api_masks.c 27 #include "VG/openvg.h"
86 ctx->state.vg.clear_color[0],
87 ctx->state.vg.clear_color[1],
88 ctx->state.vg.clear_color[2],
89 ctx->state.vg.clear_color[3]);
93 if (!ctx->state.vg.scissoring &&
96 clear_color.f[0] = ctx->state.vg.clear_color[0];
97 clear_color.f[1] = ctx->state.vg.clear_color[1];
98 clear_color.f[2] = ctx->state.vg.clear_color[2];
99 clear_color.f[3] = ctx->state.vg.clear_color[3]
    [all...]
shader.c 106 const struct vg_state *state = &shader->context->state.vg;
135 switch (ctx->state.vg.blend_mode) {
147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) ||
148 !paint_is_opaque(ctx->state.vg.stroke_paint);
239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
vg_context.c 103 vg_init_state(&ctx->state.vg);
109 ctx->state.vg.stroke_paint = ctx->default_paint;
110 ctx->state.vg.fill_paint = ctx->default_paint;
415 ctx->draw_buffer, &ctx->state.vg);
419 shader_set_masking(ctx->shader, ctx->state.vg.masking);
420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
text.c 97 struct vg_state *state = &ctx->state.vg;
121 struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
polygon.c 34 #include "VG/openvg.h"
294 &velement, ctx->state.vg.fill_rule, VG_FALSE);
335 &velement, ctx->state.vg.fill_rule, VG_FALSE);
shaders_cache.c 47 #include "VG/openvg.h"
383 struct shaders_cache * shaders_cache_create(struct vg_context *vg)
387 sc->pipe = vg;
  /external/mesa3d/src/gallium/state_trackers/vega/
api_transform.c 27 #include "VG/openvg.h"
37 struct matrix *mat = vg_state_matrix(&ctx->state.vg);
54 mat = vg_state_matrix(&ctx->state.vg);
57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
76 mat = vg_state_matrix(&ctx->state.vg);
93 dst = vg_state_matrix(&ctx->state.vg);
95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
106 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
113 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
120 struct matrix *dst = vg_state_matrix(&ctx->state.vg);
    [all...]
api_paint.c 27 #include "VG/openvg.h"
70 ctx->state.vg.fill_paint = handle_to_paint(paint);
73 ctx->state.vg.stroke_paint = handle_to_paint(paint);
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
118 if (ctx->state.vg.fill_paint == p ||
119 ctx->state.vg.stroke_paint == p)
api_masks.c 27 #include "VG/openvg.h"
86 ctx->state.vg.clear_color[0],
87 ctx->state.vg.clear_color[1],
88 ctx->state.vg.clear_color[2],
89 ctx->state.vg.clear_color[3]);
93 if (!ctx->state.vg.scissoring &&
96 clear_color.f[0] = ctx->state.vg.clear_color[0];
97 clear_color.f[1] = ctx->state.vg.clear_color[1];
98 clear_color.f[2] = ctx->state.vg.clear_color[2];
99 clear_color.f[3] = ctx->state.vg.clear_color[3]
    [all...]
shader.c 106 const struct vg_state *state = &shader->context->state.vg;
135 switch (ctx->state.vg.blend_mode) {
147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) ||
148 !paint_is_opaque(ctx->state.vg.stroke_paint);
239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
vg_context.c 103 vg_init_state(&ctx->state.vg);
109 ctx->state.vg.stroke_paint = ctx->default_paint;
110 ctx->state.vg.fill_paint = ctx->default_paint;
415 ctx->draw_buffer, &ctx->state.vg);
419 shader_set_masking(ctx->shader, ctx->state.vg.masking);
420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
text.c 97 struct vg_state *state = &ctx->state.vg;
121 struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
polygon.c 34 #include "VG/openvg.h"
294 &velement, ctx->state.vg.fill_rule, VG_FALSE);
335 &velement, ctx->state.vg.fill_rule, VG_FALSE);
shaders_cache.c 47 #include "VG/openvg.h"
383 struct shaders_cache * shaders_cache_create(struct vg_context *vg)
387 sc->pipe = vg;
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/bluetooth/
TestAdapter.java 78 ViewGroup vg; local
81 vg = (ViewGroup) convertView;
83 vg = (ViewGroup) inflater.inflate(R.layout.ble_test_item, null);
88 ((ImageView) vg.findViewById(R.id.status)).setImageResource(R.drawable.fs_good);
90 ((ImageView) vg.findViewById(R.id.status)).
93 ((TextView) vg.findViewById(R.id.instructions)).setText(test.mInstructions);
95 return vg;
  /cts/tests/tests/webkit/src/android/webkit/cts/
WebViewStartupCtsActivity.java 44 ViewGroup vg = (ViewGroup)mWebView.getParent(); local
45 vg.removeView(mWebView);
  /external/deqp/modules/egl/
teglVGRenderUtil.hpp 34 namespace vg namespace in namespace:deqp::egl
40 } // vg
teglVGRenderUtil.cpp 27 # include <VG/openvg.h>
36 namespace vg namespace in namespace:deqp::egl
72 } // vg
  /cts/tests/tests/widget/src/android/widget/cts/
LayoutDirectionTest.java 36 private void checkDefaultDirectionForOneLayoutWithCode(ViewGroup vg) {
37 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection());
49 private void checkDirectionForOneLayoutWithCode(ViewGroup vg) {
50 vg.setLayoutDirection(LAYOUT_DIRECTION_LTR);
51 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection());
53 vg.setLayoutDirection(LAYOUT_DIRECTION_RTL);
54 assertEquals(LAYOUT_DIRECTION_RTL, vg.getLayoutDirection());
56 vg.setLayoutDirection(LAYOUT_DIRECTION_LOCALE);
58 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection());
60 vg.setLayoutDirection(LAYOUT_DIRECTION_INHERIT)
    [all...]
  /external/chromium_org/third_party/skia/src/opts/
SkColor_opts_neon.h 40 uint8x8_t vr, vg, vb; local
43 vg = vmovn_u16(vshrq_n_u16(vshlq_n_u16(vsrc, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS));
48 ret.val[NEON_G] = vshl_n_u8(vg, 8 - SK_G16_BITS) | vshr_n_u8(vg, 2 * SK_G16_BITS - 8);

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