/cts/tests/tests/view/src/android/view/cts/ |
ViewGroupTest.java | 84 MockViewGroup vg = new MockViewGroup(mContext); local 85 vg.setFocusable(true); 90 vg.addView(textView); 91 vg.addFocusables(list, 0); 97 vg.setDescendantFocusability(ViewGroup.FOCUS_BLOCK_DESCENDANTS); 98 vg.setFocusable(false); 99 vg.addFocusables(list, 0); 104 MockViewGroup vg = new MockViewGroup(mContext); local 106 vg.addView(textView); 107 assertFalse(vg.addStatesFromChildren()) 116 MockViewGroup vg = new MockViewGroup(mContext); local 148 MockViewGroup vg = new MockViewGroup(mContext); local 158 MockViewGroup vg = new MockViewGroup(mContext); local 168 MockViewGroup vg = new MockViewGroup(mContext); local 181 MockViewGroup vg = new MockViewGroup(mContext); local 194 MockViewGroup vg = new MockViewGroup(mContext); local 205 MockViewGroup vg = new MockViewGroup(mContext); local 220 MockViewGroup vg = new MockViewGroup(mContext); local 229 MockViewGroup vg = new MockViewGroup(mContext); local 244 MockViewGroup vg = new MockViewGroup(mContext); local 260 MockViewGroup vg = new MockViewGroup(mContext); local 284 MockViewGroup vg = new MockViewGroup(mContext); local 302 MockViewGroup vg = new MockViewGroup(mContext); local 310 MockViewGroup vg = new MockViewGroup(mContext); local 320 MockViewGroup vg = new MockViewGroup(mContext); local 336 MockViewGroup vg = new MockViewGroup(mContext); local 362 MockViewGroup vg = new MockViewGroup(mContext); local 372 MockViewGroup vg = new MockViewGroup(mContext); local 384 MockViewGroup vg = new MockViewGroup(mContext); local 397 MockViewGroup vg = new MockViewGroup(mContext); local 411 MockViewGroup vg = new MockViewGroup(mContext); local 429 MockViewGroup vg = new MockViewGroup(mContext); local 439 MockViewGroup vg = new MockViewGroup(mContext); local 450 MockViewGroup vg = new MockViewGroup(mContext); local 464 MockViewGroup vg = new MockViewGroup(mContext); local 484 MockViewGroup vg = new MockViewGroup(mContext); local 496 MockViewGroup vg = new MockViewGroup(mContext); local 509 MockViewGroup vg = new MockViewGroup(mContext); local 520 MockViewGroup vg = new MockViewGroup(mContext); local 559 MockViewGroup vg = new MockViewGroup(mContext); local 573 MockViewGroup vg = new MockViewGroup(mContext); local 584 MockViewGroup vg = new MockViewGroup(mContext); local 597 MockViewGroup vg = new MockViewGroup(mContext); local 606 MockViewGroup vg = new MockViewGroup(mContext); local 617 MockViewGroup vg = new MockViewGroup(mContext); local 630 MockViewGroup vg = new MockViewGroup(mContext); local 644 MockViewGroup vg = new MockViewGroup(mContext); local 681 MockViewGroup vg = new MockViewGroup(mContext); local 692 MockViewGroup vg = new MockViewGroup(mContext); local 703 MockViewGroup vg = new MockViewGroup(mContext); local 715 MockViewGroup vg = new MockViewGroup(mContext); local 723 MockViewGroup vg = new MockViewGroup(mContext); local 734 MockViewGroup vg = new MockViewGroup(mContext); local 741 MockViewGroup vg = new MockViewGroup(mContext); local 760 MockViewGroup vg = new MockViewGroup(mContext); local 765 MockViewGroup vg = new MockViewGroup(mContext); local 781 MockViewGroup vg = new MockViewGroup(mContext); local 790 MockViewGroup vg = new MockViewGroup(mContext); local 801 MockViewGroup vg = new MockViewGroup(mContext); local 821 MockViewGroup vg = new MockViewGroup(mContext); local 831 MockViewGroup vg = new MockViewGroup(mContext); local 843 MockViewGroup vg = new MockViewGroup(mContext); local 852 MockViewGroup vg = new MockViewGroup(mContext); local 889 MockViewGroup vg = new MockViewGroup(mContext); local 900 MockViewGroup vg = new MockViewGroup(mContext); local 911 MockViewGroup vg = new MockViewGroup(mContext); local 922 MockViewGroup vg = new MockViewGroup(mContext); local 940 MockViewGroup vg = new MockViewGroup(mContext); local 964 MockViewGroup vg = new MockViewGroup(mContext); local 986 MockViewGroup vg = new MockViewGroup(mContext); local 1007 MockViewGroup vg = new MockViewGroup(mContext); local 1080 MockViewGroup vg = new MockViewGroup(mContext); local 1088 MockViewGroup vg = new MockViewGroup(mContext); local 1111 MockViewGroup vg = new MockViewGroup(mContext); local 1118 MockViewGroup vg = new MockViewGroup(mContext); local 1267 MockViewGroup vg = new MockViewGroup(mContext); local 1280 MockViewGroup vg = new MockViewGroup(mContext); local 1295 MockViewGroup vg = new MockViewGroup(mContext); local 1312 MockViewGroup vg = new MockViewGroup(mContext); local 1338 MockViewGroup vg = new MockViewGroup(mContext); local 1347 MockViewGroup vg = new MockViewGroup(mContext); local 1359 MockViewGroup vg = new MockViewGroup(mContext); local 1373 MockViewGroup vg = new MockViewGroup(mContext); local 1432 MockViewGroup vg = new MockViewGroup(mContext); local 1461 MockViewGroup vg = new MockViewGroup(mContext); local 1492 MockViewGroup vg = new MockViewGroup(mContext); local 1531 MockViewGroup vg = new MockViewGroup(mContext); local 1587 MockViewGroup vg = new MockViewGroup(mContext); local 1603 MockViewGroup vg = new MockViewGroup(mContext); local 1636 MockViewGroup vg = new MockViewGroup(mContext); local 1683 MockViewGroup vg = new MockViewGroup(mContext); local [all...] |
ViewGroup_MarginLayoutParamsTest.java | 106 ViewGroup vg = new LinearLayout(mContext); local 111 vg.setLayoutParams(mMarginLayoutParams); 125 vg.setLayoutParams(mMarginLayoutParams); 138 vg.setLayoutDirection(View.LAYOUT_DIRECTION_RTL); 142 vg.setLayoutParams(mMarginLayoutParams); 156 vg.setLayoutParams(mMarginLayoutParams);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GraphicsActivity.java | 36 ViewGroup vg = new PictureLayout(this); local 37 vg.addView(view); 38 view = vg;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
api_transform.c | 27 #include "VG/openvg.h" 37 struct matrix *mat = vg_state_matrix(&ctx->state.vg); 54 mat = vg_state_matrix(&ctx->state.vg); 57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { 76 mat = vg_state_matrix(&ctx->state.vg); 93 dst = vg_state_matrix(&ctx->state.vg); 95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { 106 struct matrix *dst = vg_state_matrix(&ctx->state.vg); 113 struct matrix *dst = vg_state_matrix(&ctx->state.vg); 120 struct matrix *dst = vg_state_matrix(&ctx->state.vg); [all...] |
api_paint.c | 27 #include "VG/openvg.h" 70 ctx->state.vg.fill_paint = handle_to_paint(paint); 73 ctx->state.vg.stroke_paint = handle_to_paint(paint); 90 paint = paint_to_handle(ctx->state.vg.fill_paint); 92 paint = paint_to_handle(ctx->state.vg.stroke_paint); 118 if (ctx->state.vg.fill_paint == p || 119 ctx->state.vg.stroke_paint == p)
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api_masks.c | 27 #include "VG/openvg.h" 86 ctx->state.vg.clear_color[0], 87 ctx->state.vg.clear_color[1], 88 ctx->state.vg.clear_color[2], 89 ctx->state.vg.clear_color[3]); 93 if (!ctx->state.vg.scissoring && 96 clear_color.f[0] = ctx->state.vg.clear_color[0]; 97 clear_color.f[1] = ctx->state.vg.clear_color[1]; 98 clear_color.f[2] = ctx->state.vg.clear_color[2]; 99 clear_color.f[3] = ctx->state.vg.clear_color[3] [all...] |
shader.c | 106 const struct vg_state *state = &shader->context->state.vg; 135 switch (ctx->state.vg.blend_mode) { 147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) || 148 !paint_is_opaque(ctx->state.vg.stroke_paint); 239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
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vg_context.c | 103 vg_init_state(&ctx->state.vg); 109 ctx->state.vg.stroke_paint = ctx->default_paint; 110 ctx->state.vg.fill_paint = ctx->default_paint; 415 ctx->draw_buffer, &ctx->state.vg); 419 shader_set_masking(ctx->shader, ctx->state.vg.masking); 420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode); 421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
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text.c | 97 struct vg_state *state = &ctx->state.vg; 121 struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
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polygon.c | 34 #include "VG/openvg.h" 294 &velement, ctx->state.vg.fill_rule, VG_FALSE); 335 &velement, ctx->state.vg.fill_rule, VG_FALSE);
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shaders_cache.c | 47 #include "VG/openvg.h" 383 struct shaders_cache * shaders_cache_create(struct vg_context *vg) 387 sc->pipe = vg;
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/external/mesa3d/src/gallium/state_trackers/vega/ |
api_transform.c | 27 #include "VG/openvg.h" 37 struct matrix *mat = vg_state_matrix(&ctx->state.vg); 54 mat = vg_state_matrix(&ctx->state.vg); 57 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { 76 mat = vg_state_matrix(&ctx->state.vg); 93 dst = vg_state_matrix(&ctx->state.vg); 95 if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { 106 struct matrix *dst = vg_state_matrix(&ctx->state.vg); 113 struct matrix *dst = vg_state_matrix(&ctx->state.vg); 120 struct matrix *dst = vg_state_matrix(&ctx->state.vg); [all...] |
api_paint.c | 27 #include "VG/openvg.h" 70 ctx->state.vg.fill_paint = handle_to_paint(paint); 73 ctx->state.vg.stroke_paint = handle_to_paint(paint); 90 paint = paint_to_handle(ctx->state.vg.fill_paint); 92 paint = paint_to_handle(ctx->state.vg.stroke_paint); 118 if (ctx->state.vg.fill_paint == p || 119 ctx->state.vg.stroke_paint == p)
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api_masks.c | 27 #include "VG/openvg.h" 86 ctx->state.vg.clear_color[0], 87 ctx->state.vg.clear_color[1], 88 ctx->state.vg.clear_color[2], 89 ctx->state.vg.clear_color[3]); 93 if (!ctx->state.vg.scissoring && 96 clear_color.f[0] = ctx->state.vg.clear_color[0]; 97 clear_color.f[1] = ctx->state.vg.clear_color[1]; 98 clear_color.f[2] = ctx->state.vg.clear_color[2]; 99 clear_color.f[3] = ctx->state.vg.clear_color[3] [all...] |
shader.c | 106 const struct vg_state *state = &shader->context->state.vg; 135 switch (ctx->state.vg.blend_mode) { 147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) || 148 !paint_is_opaque(ctx->state.vg.stroke_paint); 239 VGBlendMode blend_mode = ctx->state.vg.blend_mode;
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vg_context.c | 103 vg_init_state(&ctx->state.vg); 109 ctx->state.vg.stroke_paint = ctx->default_paint; 110 ctx->state.vg.fill_paint = ctx->default_paint; 415 ctx->draw_buffer, &ctx->state.vg); 419 shader_set_masking(ctx->shader, ctx->state.vg.masking); 420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode); 421 shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
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text.c | 97 struct vg_state *state = &ctx->state.vg; 121 struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
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polygon.c | 34 #include "VG/openvg.h" 294 &velement, ctx->state.vg.fill_rule, VG_FALSE); 335 &velement, ctx->state.vg.fill_rule, VG_FALSE);
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shaders_cache.c | 47 #include "VG/openvg.h" 383 struct shaders_cache * shaders_cache_create(struct vg_context *vg) 387 sc->pipe = vg;
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/bluetooth/ |
TestAdapter.java | 78 ViewGroup vg; local 81 vg = (ViewGroup) convertView; 83 vg = (ViewGroup) inflater.inflate(R.layout.ble_test_item, null); 88 ((ImageView) vg.findViewById(R.id.status)).setImageResource(R.drawable.fs_good); 90 ((ImageView) vg.findViewById(R.id.status)). 93 ((TextView) vg.findViewById(R.id.instructions)).setText(test.mInstructions); 95 return vg;
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/cts/tests/tests/webkit/src/android/webkit/cts/ |
WebViewStartupCtsActivity.java | 44 ViewGroup vg = (ViewGroup)mWebView.getParent(); local 45 vg.removeView(mWebView);
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/external/deqp/modules/egl/ |
teglVGRenderUtil.hpp | 34 namespace vg namespace in namespace:deqp::egl 40 } // vg
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teglVGRenderUtil.cpp | 27 # include <VG/openvg.h> 36 namespace vg namespace in namespace:deqp::egl 72 } // vg
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/cts/tests/tests/widget/src/android/widget/cts/ |
LayoutDirectionTest.java | 36 private void checkDefaultDirectionForOneLayoutWithCode(ViewGroup vg) { 37 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection()); 49 private void checkDirectionForOneLayoutWithCode(ViewGroup vg) { 50 vg.setLayoutDirection(LAYOUT_DIRECTION_LTR); 51 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection()); 53 vg.setLayoutDirection(LAYOUT_DIRECTION_RTL); 54 assertEquals(LAYOUT_DIRECTION_RTL, vg.getLayoutDirection()); 56 vg.setLayoutDirection(LAYOUT_DIRECTION_LOCALE); 58 assertEquals(LAYOUT_DIRECTION_LTR, vg.getLayoutDirection()); 60 vg.setLayoutDirection(LAYOUT_DIRECTION_INHERIT) [all...] |
/external/chromium_org/third_party/skia/src/opts/ |
SkColor_opts_neon.h | 40 uint8x8_t vr, vg, vb; local 43 vg = vmovn_u16(vshrq_n_u16(vshlq_n_u16(vsrc, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS)); 48 ret.val[NEON_G] = vshl_n_u8(vg, 8 - SK_G16_BITS) | vshr_n_u8(vg, 2 * SK_G16_BITS - 8);
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