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    Searched refs:windowSurface (Results 1 - 5 of 5) sorted by null

  /device/generic/goldfish/opengl/system/renderControl_enc/
renderControl_entry.cpp 20 void rcDestroyWindowSurface(uint32_t windowSurface);
24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
25 int rcFlushWindowColorBuffer(uint32_t windowSurface);
110 void rcDestroyWindowSurface(uint32_t windowSurface)
113 ctx->rcDestroyWindowSurface(ctx, windowSurface);
134 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer)
137 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer);
140 int rcFlushWindowColorBuffer(uint32_t windowSurface)
143 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface);
renderControl_enc.cpp 253 void rcDestroyWindowSurface_enc(void *self , uint32_t windowSurface)
265 memcpy(ptr, &windowSurface, 4); ptr += 4;
320 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer)
332 memcpy(ptr, &windowSurface, 4); ptr += 4;
336 int rcFlushWindowColorBuffer_enc(void *self , uint32_t windowSurface)
348 memcpy(ptr, &windowSurface, 4); ptr += 4;
  /external/deqp/framework/egl/
tcuEgl.cpp 160 WindowSurface::WindowSurface (Display& display, EGLSurface windowSurface)
163 m_surface = windowSurface;
166 WindowSurface::WindowSurface (Display& display, EGLConfig config, EGLNativeWindowType nativeWindow, const EGLint* attribList)
174 WindowSurface::~WindowSurface (void)
180 void WindowSurface::swapBuffers (void)
tcuEgl.hpp 111 class WindowSurface : public Surface
114 WindowSurface (Display& display, EGLSurface windowSurface);
115 WindowSurface (Display& display, EGLConfig config, EGLNativeWindowType nativeWindow, const EGLint* attribList);
116 virtual ~WindowSurface (void);
egluGLContextFactory.cpp 509 const WindowSurfacePair windowSurface = createWindow(m_display, windowFactory, m_eglDisplay, m_eglConfig, config);
510 m_window = windowSurface.first;
511 m_eglSurface = windowSurface.second;
669 WindowSurfacePair windowSurface = createWindow(m_display, m_nativeWindowFactory, m_eglDisplay, m_eglConfig, m_renderConfig);
670 m_window = windowSurface.first;
671 m_eglSurface = windowSurface.second;

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