/external/oprofile/libutil++/ |
stream_util.cpp | 20 precision(stream.precision()), 29 stream.precision(precision);
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stream_util.h | 21 * save the stream flags, precision and fill char. 35 std::streamsize precision; member in class:io_state
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
OutputESSL.cpp | 19 bool TOutputESSL::writeVariablePrecision(TPrecision precision) 21 if (precision == EbpUndefined) 25 out << getPrecisionString(precision);
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OutputESSL.h | 23 virtual bool writeVariablePrecision(TPrecision precision);
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/external/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/ |
precision_streamsize.pass.cpp | 14 // streamsize precision(streamsize prec); 32 assert(t.precision() == 6); 33 std::streamsize p = t.precision(10); 35 assert(t.precision() == 10);
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precision.pass.cpp | 14 // streamsize precision() const; 32 assert(t.precision() == 6);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLShaderPrecisionFormat.cpp | 34 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision) 36 return adoptRefWillBeNoop(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision)); 49 GLint WebGLShaderPrecisionFormat::precision() const function in class:blink::WebGLShaderPrecisionFormat 54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision) 57 , m_precision(precision)
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WebGLShaderPrecisionFormat.h | 41 static PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision); 45 GLint precision() const; 50 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
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WebGLShaderPrecisionFormat.idl | 32 readonly attribute long precision;
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/external/libpcap/ |
sf-pcap-ng.h | 30 u_int precision, char *errbuf, int *err);
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sf-pcap.h | 35 u_int precision, char *errbuf, int *err);
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/cts/suite/cts/deviceTests/opengl/assets/fragment/ |
basic | 14 precision mediump float;
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/cts/suite/cts/deviceTests/opengl/assets/vertex/ |
basic | 14 precision mediump float;
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blur | 14 precision mediump float;
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/external/chromium_org/chrome/common/extensions/docs/examples/apps/calculator/app/ |
model.js | 7 function Model(precision) { 8 this.reset_({precision: precision}); 60 var overflow = (operand.replace(/[^0-9]/g, '').length > this.precision); 85 var precision = (state && state.precision) || this.precision || 9; 86 this.precision = Math.min(Math.max(precision, 1), 9); 114 * model's precision, or "E" on overflow [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOptimizationTests.cpp | 369 const string precision = getShaderPrecision(m_caseShaderType); local 370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 374 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 379 : " " + precision + " vec4 valueOrig = value;\n" 382 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 407 const string precision = getShaderPrecision(m_caseShaderType); local 409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 418 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 452 const string precision = getShaderPrecision(m_caseShaderType); local 561 const string precision = getShaderPrecision(m_caseShaderType); local 702 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOptimizationTests.cpp | 366 const string precision = getShaderPrecision(m_caseShaderType); local 367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 371 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 376 : " " + precision + " vec4 valueOrig = value;\n" 379 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 404 const string precision = getShaderPrecision(m_caseShaderType); local 406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 415 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 450 const string precision = getShaderPrecision(m_caseShaderType); local 550 const string precision = getShaderPrecision(m_caseShaderType); local 691 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |
/external/compiler-rt/lib/builtins/ |
fp_trunc.h | 1 //=== lib/fp_trunc.h - high precision -> low precision conversion *- C -*-===// 10 // Set source and destination precision setting 32 #error Source should be double precision or quad precision! 33 #endif //end source precision 48 #error Destination should be single precision or double precision! 49 #endif //end destination precision
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/external/libcxx/test/input.output/iostream.format/std.manip/ |
setprecision.pass.cpp | 30 assert(is.precision() == 10); 36 assert(os.precision() == 10); 42 assert(is.precision() == 10); 48 assert(os.precision() == 10);
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/external/llvm/test/MC/ARM/ |
vfp-aliases-diagnostics.s | 34 @ CHECK: error: VFP/Neon double precision register expected 37 @ CHECK: error: VFP/Neon double precision register expected 40 @ CHECK: error: VFP/Neon double precision register expected 43 @ CHECK: error: VFP/Neon double precision register expected 46 @ CHECK: error: VFP/Neon single precision register expected 49 @ CHECK: error: VFP/Neon single precision register expected 52 @ CHECK: error: VFP/Neon single precision register expected 55 @ CHECK: error: VFP/Neon single precision register expected 59 @ CHECK: error: VFP/Neon single precision register expected 62 @ CHECK: error: VFP/Neon single precision register expecte [all...] |
single-precision-fp.s | 10 @ CHECK-ERRORS: error: instruction requires: double precision VFP 12 @ CHECK-ERRORS: error: instruction requires: double precision VFP 14 @ CHECK-ERRORS: error: instruction requires: double precision VFP 16 @ CHECK-ERRORS: error: instruction requires: double precision VFP 18 @ CHECK-ERRORS: error: instruction requires: double precision VFP 29 @ CHECK-ERRORS: error: instruction requires: double precision VFP 31 @ CHECK-ERRORS: error: instruction requires: double precision VFP 33 @ CHECK-ERRORS: error: instruction requires: double precision VFP 35 @ CHECK-ERRORS: error: instruction requires: double precision VFP 37 @ CHECK-ERRORS: error: instruction requires: double precision VF [all...] |
/external/chromium_org/third_party/skia/include/gpu/ |
GrShaderVar.h | 37 enum Precision { 49 * Defaults to a float with no precision specifier 59 Precision precision = kDefault_Precision) 64 , fPrecision(precision) { 69 Precision precision = kDefault_Precision) 74 , fPrecision(precision) { 79 int arrayCount = kNonArray, Precision precision = kDefault_Precision [all...] |
/external/chromium_org/third_party/skia/src/pathops/ |
SkDCubicToQuads.cpp | 30 pick an absolute precision (prec) 56 static double calc_t_div(const SkDCubic& cubic, double precision, double start) { 71 double tDiv3 = precision / (adjust * dist); 90 static bool add_simple_ts(const SkDCubic& cubic, double precision, SkTArray<double, true>* ts) { 91 double tDiv = calc_t_div(cubic, precision, 0); 102 static void addTs(const SkDCubic& cubic, double precision, double start, double end, 104 double tDiv = calc_t_div(cubic, precision, 0); 118 void SkDCubic::toQuadraticTs(double precision, SkTArray<double, true>* ts) const { 164 if (inflections == 0 && add_simple_ts(*this, precision, ts)) { 169 addTs(pair.first(), precision, 0, inflectT[0], ts) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderCommonFunctionTests.cpp | 124 inline bool supportsSignedZero (glu::Precision precision) 128 return precision == glu::PRECISION_HIGHP; 150 static int getMinMantissaBits (glu::Precision precision) 159 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits))); 160 return bits[precision]; 163 static int getMaxNormalizedValueExponent (glu::Precision precision) 172 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(exponent))) 478 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 490 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 560 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 583 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 660 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 690 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 772 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 781 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 835 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 858 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 918 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 941 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1008 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1017 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1132 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1148 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1228 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1254 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1336 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1366 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1464 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1481 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1569 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local 1599 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local [all...] |
/external/chromium_org/third_party/sqlite/src/src/ |
printf.c | 39 ** * The %c field now accepts a precision. The character output 40 ** is repeated by the number of times the precision specifies. 104 #define FLAG_STRING 4 /* Allow infinity precision */ 236 int precision; /* Precision of the current field */ local 313 /* Get the precision */ 315 precision = 0; 318 precision = va_arg(ap,int); 319 if( precision<0 ) precision = -precision [all...] |