/external/chromium_org/third_party/angle/tests/angle_tests/ |
BufferDataTest.cpp | 40 precision mediump float; 232 precision mediump float;
|
SwizzleTest.cpp | 54 precision highp float; 67 precision highp float;
|
OcclusionQueriesTest.cpp | 37 precision highp float;
|
/external/chromium_org/third_party/skia/tests/ |
PathOpsTestCommon.cpp | 14 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) { 16 cubic.toQuadraticTs(precision, &ts);
|
/external/deqp/modules/gles2/functional/ |
es2fShaderOperatorTests.cpp | 191 PRECMASK_NA = 0, //!< Precision not applicable (booleans) 392 , precision (PRECISION_LAST) 400 Precision precision; member in struct:deqp::gles2::Functional::ShaderDataSpec 425 const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_NULL; local 432 // Compute precision for inputs. 438 Precision prec = isBoolVal || (isIntVal && spec.precision == PRECISION_LOWP) ? PRECISION_MEDIUMP : spec.precision 482 if (precision && !isBool) op << precision << " "; local 513 if (precision && !isBoolOut) op << precision << " "; local [all...] |
/external/openfst/src/include/fst/script/ |
draw-impl.h | 56 int precision, 62 fontsize_(fontsize), precision_(precision),
|
/external/chromium_org/v8/src/arm/ |
disasm-arm.cc | 353 VFPRegPrecision precision = local 359 reg = instr->VFPNRegValue(precision); 361 reg = instr->VFPMRegValue(precision); 370 reg = instr->VFPDRegValue(precision); 383 if (precision == kSinglePrecision) { [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderLoopTests.cpp | 243 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType) 304 vtx << " ${PRECISION} vec4 coords = a_coords;\n"; 306 frag << " ${PRECISION} vec4 coords = v_coords;\n"; 327 op << " ${PRECISION} vec4 res = coords;\n"; 427 params.insert(pair<string, string>("PRECISION", "mediump")); 503 vtx << " ${PRECISION} vec4 coords = a_coords;\n"; 505 frag << " ${PRECISION} vec4 coords = v_coords;\n"; 508 op << " ${PRECISION} vec4 res = coords;\n"; 1107 params.insert(pair<string, string>("PRECISION", "mediump")); [all...] |
/external/libpcap/ |
sf-pcap-ng.c | 645 pcap_ng_check_header(bpf_u_int32 magic, FILE *fp, u_int precision, char *errbuf, 763 * What precision does the user want? 765 switch (precision) { 777 "unknown time stamp resolution %u", precision); 783 p->opt.tstamp_precision = precision; 846 p->opt.tstamp_precision = precision;
|
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 79 const char* precision = "highp"; local 89 src << "uniform " << precision << " " << glu::getDataTypeName(samplerTypes[samplerNdx]) << " u_sampler" << samplerNdx << ";\n"; 90 src << "uniform " << precision << " vec4 u_texScale" << samplerNdx << ";\n"; 91 src << "uniform " << precision << " vec4 u_texBias" << samplerNdx << ";\n"; 95 src << "uniform " << precision << " vec4 u_outScale0;\n" 96 << "uniform " << precision << " vec4 u_outBias0;\n"; local 101 << " " << precision << " vec4 out0 = vec4(0.0);\n"; local
|
/external/chromium_org/third_party/mesa/src/src/glsl/ |
ast.h | 334 ast_precision_none = 0, /**< Absence of precision qualifier. */ 475 is_array(false), array_size(NULL), precision(ast_precision_none), 484 is_array(false), array_size(NULL), precision(ast_precision_none), 504 unsigned precision:2;
|
/external/mesa3d/src/glsl/ |
ast.h | 334 ast_precision_none = 0, /**< Absence of precision qualifier. */ 475 is_array(false), array_size(NULL), precision(ast_precision_none), 484 is_array(false), array_size(NULL), precision(ast_precision_none), 504 unsigned precision:2;
|
/external/chromium_org/gpu/command_buffer/tests/ |
gl_pointcoord_unittest.cc | 87 precision mediump float;
|
gl_program_unittest.cc | 137 precision mediump float;
|
gl_stream_draw_unittest.cc | 50 precision mediump float;
|
/external/chromium_org/third_party/angle/include/GLSLANG/ |
ShaderLang.h | 249 // Set to 1 if highp precision is supported in the fragment language. 416 // precision: Returns the precision of the variable. 438 ShPrecisionType* precision,
|
/external/chromium_org/third_party/angle/samples/angle/particle_system/ |
ParticleSystem.cpp | 64 precision mediump float;
|
/external/chromium_org/third_party/angle/samples/angle/simple_instancing/ |
SimpleInstancing.cpp | 64 precision mediump float;
|
/external/chromium_org/third_party/angle/samples/angle/stencil_operations/ |
StencilOperations.cpp | 40 precision mediump float;
|
/external/chromium_org/third_party/angle/tests/perf_tests/ |
TexSubImage.cpp | 78 precision mediump float;
|
/external/chromium_org/third_party/libxml/src/ |
triop.h | 97 void trio_set_precision TRIO_PROTO((trio_pointer_t ref, int precision));
|
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
shaderapi.h | 183 GLint *range, GLint *precision);
|
/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.cpp | 280 else if (line.substr(0, 10) == "precision ") 289 const std::string precision = line.substr(precPos, precEndPos-precPos); local 291 const bool precOk = precision == "lowp" || precision == "mediump" || precision == "highp";
|
/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
AlignedBox.h | 132 /** \returns \c true if \c *this is approximately equal to \a other, within the precision 136 bool isApprox(const AlignedBox& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
|
Scaling.h | 129 /** \returns \c true if \c *this is approximately equal to \a other, within the precision 133 bool isApprox(const Scaling& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
|