/external/chromium_org/gpu/command_buffer/service/ |
program_manager.cc | 40 precision(uniform.precision) { } 45 precision(SH_PRECISION_MEDIUMP) { } 50 precision == other.precision; 55 int precision; member in struct:gpu::gles2::__anon13058::UniformType 541 "type/precision: " + conflicting_name; 1032 // declared by other shader, then the type and precision must match. [all...] |
memory_program_cache.cc | 69 info->set_precision(iter->second.precision); 78 proto.type(), proto.size(), proto.precision(),
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/external/chromium_org/third_party/WebKit/Source/wtf/ |
dtoa.cpp | 24 /* On a machine with IEEE extended-precision registers, it is 25 * necessary to specify double-precision (53-bit) rounding precision 720 * to multiple-precision integers. 723 * multiple-precision integer arithmetic only if we cannot 1207 void dtoa(DtoaBuffer result, double dd, bool& sign, int& exponent, unsigned& precision) 1210 dtoa<true, false, false, true>(result, dd, 0, sign, exponent, precision); 1213 void dtoaRoundSF(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision) 1216 dtoa<false, true, false, false>(result, dd, ndigits, sign, exponent, precision); 1219 void dtoaRoundDP(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeStateApiTests.cpp | 266 GLint precision[1]; 269 deMemset(&precision[0], 0xcd, sizeof(precision)); 272 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 274 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); 276 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | 268 GLint precision[1]; local 271 deMemset(&precision[0], 0xcd, sizeof(precision)); 274 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 276 ctx.glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); 278 ctx.glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); [all...] |
/external/chromium_org/cc/test/ |
test_gles2_interface.cc | 105 GLint* precision) { 107 shadertype, precisiontype, range, precision);
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test_gles2_interface.h | 43 GLint* precision) OVERRIDE;
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/external/chromium_org/third_party/libvpx/source/libvpx/vp9/encoder/x86/ |
vp9_dct_ssse3_x86_64.asm | 150 ; left shift by 2 to increase forward transformation precision
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/external/chromium_org/v8/test/mjsunit/ |
math-exp-precision.js | 29 // reasonable precision.
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math-floor-part3.js | 57 // 2^52 is a precision boundary.
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/external/chromium_org/v8/test/webkit/fast/js/ |
number-tofixed.js | 87 // SpiderMonkey allows precision values -20 to 100, the spec only allows 0 to 20
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/external/deqp/framework/opengl/ |
gluVarTypeUtil.hpp | 397 Precision precision = curType->getPrecision(); local 412 return VarType(basicType, precision);
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gluShaderUtil.hpp | 80 // Precision 82 enum Precision 91 const char* getPrecisionName (Precision precision);
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/external/eigen/bench/ |
bench_norm.cpp | 290 std::cout.precision(20); 315 std::cout.precision(4);
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/external/deqp/modules/gles2/functional/ |
es2fShaderStateQueryTests.cpp | 1317 const char* precision; member in struct:deqp::gles2::Functional::__anon24522::ProgramUniformCase::UniformType 2173 int precision; member in struct:deqp::gles2::Functional::__anon24522::PrecisionFormatCase::RequiredFormat 2190 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> precision; local [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
compressed_texture_test.cc | 171 precision mediump float;
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gl_depth_texture_unittest.cc | 79 precision mediump float;
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/ui/ |
UIUtils.js | 306 // Make the new number and constrain it to a precision of 6, this matches numbers the engine returns. 307 // Use the Number constructor to forget the fixed precision, so 1.100000 will print as 1.1. 397 * @param {number=} precision 400 Number.preciseMillisToString = function(ms, precision) 402 precision = precision || 0; 403 var format = "%." + precision + "f\u2009ms"; [all...] |
/external/chromium_org/third_party/angle/src/compiler/translator/ |
util.cpp | 180 // Should be defined as the default precision by the parser 196 // Should be defined as the default precision by the parser 202 // Other types (boolean, sampler) don't have a precision 296 variable.precision = GLVariablePrecision(type);
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
UnpackAlignmentTest.cpp | 27 precision highp float;
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/external/chromium_org/third_party/angle/tests/perf_tests/ |
BufferSubData.cpp | 190 precision mediump float;
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/external/chromium_org/third_party/libvpx/source/libvpx/vp9/common/ |
vp9_reconinter.c | 132 enum mv_precision precision, 134 const int is_q4 = precision == MV_PRECISION_Q4; 167 enum mv_precision precision, 169 const int is_q4 = precision == MV_PRECISION_Q4; 283 // mv_precision precision is MV_PRECISION_Q4. 393 // mv_precision precision is MV_PRECISION_Q4. 416 // Co-ordinate of containing block to pixel precision. 420 // Co-ordinate of the block to 1/16th pixel precision. 425 // to 1/16th pixel precision. 439 // Co-ordinate of containing block to pixel precision [all...] |
/external/eigen/Eigen/src/Core/ |
TriangularMatrix.h | 317 bool isApprox(const TriangularView<OtherMatrixType, Mode>& other, typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) const 319 return this->toDenseMatrix().isApprox(other.toDenseMatrix(), precision); 322 bool isApprox(const MatrixBase<OtherDerived>& other, typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) const 324 return this->toDenseMatrix().isApprox(other, precision); 777 * within the precision given by \a prec. 803 * within the precision given by \a prec.
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Hyperplane.h | 242 /** \returns \c true if \c *this is approximately equal to \a other, within the precision 246 bool isApprox(const Hyperplane& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
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/external/eigen/test/eigen2/ |
product.h | 15 bool areNotApprox(const MatrixBase<Derived1>& m1, const MatrixBase<Derived2>& m2, typename Derived1::RealScalar epsilon = precision<typename Derived1::RealScalar>())
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