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  /external/chromium_org/gpu/command_buffer/service/
program_manager.cc 40 precision(uniform.precision) { }
45 precision(SH_PRECISION_MEDIUMP) { }
50 precision == other.precision;
55 int precision; member in struct:gpu::gles2::__anon13058::UniformType
541 "type/precision: " + conflicting_name;
1032 // declared by other shader, then the type and precision must match.
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memory_program_cache.cc 69 info->set_precision(iter->second.precision);
78 proto.type(), proto.size(), proto.precision(),
  /external/chromium_org/third_party/WebKit/Source/wtf/
dtoa.cpp 24 /* On a machine with IEEE extended-precision registers, it is
25 * necessary to specify double-precision (53-bit) rounding precision
720 * to multiple-precision integers.
723 * multiple-precision integer arithmetic only if we cannot
1207 void dtoa(DtoaBuffer result, double dd, bool& sign, int& exponent, unsigned& precision)
1210 dtoa<true, false, false, true>(result, dd, 0, sign, exponent, precision);
1213 void dtoaRoundSF(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision)
1216 dtoa<false, true, false, false>(result, dd, ndigits, sign, exponent, precision);
1219 void dtoaRoundDP(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision)
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  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp 266 GLint precision[1];
269 deMemset(&precision[0], 0xcd, sizeof(precision));
272 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
274 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
276 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]);
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  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp 268 GLint precision[1]; local
271 deMemset(&precision[0], 0xcd, sizeof(precision));
274 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
276 ctx.glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
278 ctx.glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]);
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  /external/chromium_org/cc/test/
test_gles2_interface.cc 105 GLint* precision) {
107 shadertype, precisiontype, range, precision);
test_gles2_interface.h 43 GLint* precision) OVERRIDE;
  /external/chromium_org/third_party/libvpx/source/libvpx/vp9/encoder/x86/
vp9_dct_ssse3_x86_64.asm 150 ; left shift by 2 to increase forward transformation precision
  /external/chromium_org/v8/test/mjsunit/
math-exp-precision.js 29 // reasonable precision.
math-floor-part3.js 57 // 2^52 is a precision boundary.
  /external/chromium_org/v8/test/webkit/fast/js/
number-tofixed.js 87 // SpiderMonkey allows precision values -20 to 100, the spec only allows 0 to 20
  /external/deqp/framework/opengl/
gluVarTypeUtil.hpp 397 Precision precision = curType->getPrecision(); local
412 return VarType(basicType, precision);
gluShaderUtil.hpp 80 // Precision
82 enum Precision
91 const char* getPrecisionName (Precision precision);
  /external/eigen/bench/
bench_norm.cpp 290 std::cout.precision(20);
315 std::cout.precision(4);
  /external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp 1317 const char* precision; member in struct:deqp::gles2::Functional::__anon24522::ProgramUniformCase::UniformType
2173 int precision; member in struct:deqp::gles2::Functional::__anon24522::PrecisionFormatCase::RequiredFormat
2190 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> precision; local
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  /external/chromium_org/gpu/command_buffer/tests/
compressed_texture_test.cc 171 precision mediump float;
gl_depth_texture_unittest.cc 79 precision mediump float;
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/ui/
UIUtils.js 306 // Make the new number and constrain it to a precision of 6, this matches numbers the engine returns.
307 // Use the Number constructor to forget the fixed precision, so 1.100000 will print as 1.1.
397 * @param {number=} precision
400 Number.preciseMillisToString = function(ms, precision)
402 precision = precision || 0;
403 var format = "%." + precision + "f\u2009ms";
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  /external/chromium_org/third_party/angle/src/compiler/translator/
util.cpp 180 // Should be defined as the default precision by the parser
196 // Should be defined as the default precision by the parser
202 // Other types (boolean, sampler) don't have a precision
296 variable.precision = GLVariablePrecision(type);
  /external/chromium_org/third_party/angle/tests/angle_tests/
UnpackAlignmentTest.cpp 27 precision highp float;
  /external/chromium_org/third_party/angle/tests/perf_tests/
BufferSubData.cpp 190 precision mediump float;
  /external/chromium_org/third_party/libvpx/source/libvpx/vp9/common/
vp9_reconinter.c 132 enum mv_precision precision,
134 const int is_q4 = precision == MV_PRECISION_Q4;
167 enum mv_precision precision,
169 const int is_q4 = precision == MV_PRECISION_Q4;
283 // mv_precision precision is MV_PRECISION_Q4.
393 // mv_precision precision is MV_PRECISION_Q4.
416 // Co-ordinate of containing block to pixel precision.
420 // Co-ordinate of the block to 1/16th pixel precision.
425 // to 1/16th pixel precision.
439 // Co-ordinate of containing block to pixel precision
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  /external/eigen/Eigen/src/Core/
TriangularMatrix.h 317 bool isApprox(const TriangularView<OtherMatrixType, Mode>& other, typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) const
319 return this->toDenseMatrix().isApprox(other.toDenseMatrix(), precision);
322 bool isApprox(const MatrixBase<OtherDerived>& other, typename NumTraits<Scalar>::Real precision = NumTraits<Scalar>::dummy_precision()) const
324 return this->toDenseMatrix().isApprox(other, precision);
777 * within the precision given by \a prec.
803 * within the precision given by \a prec.
  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Hyperplane.h 242 /** \returns \c true if \c *this is approximately equal to \a other, within the precision
246 bool isApprox(const Hyperplane& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
  /external/eigen/test/eigen2/
product.h 15 bool areNotApprox(const MatrixBase<Derived1>& m1, const MatrixBase<Derived2>& m2, typename Derived1::RealScalar epsilon = precision<typename Derived1::RealScalar>())

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