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  /external/eigen/unsupported/test/mpreal/
mpreal.h 2 Multi-precision floating point number class for C++.
145 // Get default rounding mode & precision
490 inline void set_prec(mp_prec_t prec, mp_rnd_t rnd_mode = get_default_rnd()); // Change precision with rounding mode
493 inline mpreal& setPrecision(int Precision, mp_rnd_t RoundingMode = get_default_rnd());
535 // mpfr::mpreal=<DebugView>, <mp[0]._mpfr_prec,u>bits ; Show value & precision
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  /external/libvpx/libvpx/vp8/common/arm/neon/
idct_dequant_full_2x_neon.asm 73 ; so we can shift the constant without losing precision. this avoids
75 ; for cospi8sqrt2minus1 the lowest bit is 1, so we lose precision if we
  /external/oprofile/events/x86-64/family10/
unit_masks 243 0x01 Single Precision add/subtract ops
244 0x02 Single precision multiply ops
245 0x04 Single precision divide/square root ops
246 0x08 Double precision add/subtract ops
247 0x10 Double precision multiply ops
248 0x20 Double precision divide/square root ops
  /external/chromium_org/third_party/angle/src/compiler/translator/
glslang.y 78 TPrecision precision;
138 %token <lex> INVARIANT HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
189 %type <interm.precision> precision_qualifier
793 | PRECISION precision_qualifier type_specifier_no_prec SEMICOLON {
795 context->error(@1, "precision is not supported in fragment shader", "highp");
799 context->error(@1, "illegal type argument for default precision qualifier", getBasicString($3.type));
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ParseContext.h 60 bool checksPrecisionErrors; // true if an error will be generated when a variable is declared without precision, explicit or implicit.
61 bool fragmentPrecisionHigh; // true if highp precision is supported in the fragment language.
90 bool precisionErrorCheck(const TSourceLoc& line, TPrecision precision, TBasicType type);
glslang_tab.cpp 145 PRECISION = 262,
295 TPrecision precision; member in union:YYSTYPE::__anon16171::__anon16173
833 "MEDIUM_PRECISION", "LOW_PRECISION", "PRECISION", "ATTRIBUTE",
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  /external/deqp/modules/gles3/functional/
es3fShaderStateQueryTests.cpp 1551 const char* precision; member in struct:deqp::gles3::Functional::__anon24691::ProgramUniformCase::UniformType
3465 int precision; member in struct:deqp::gles3::Functional::__anon24691::PrecisionFormatCase::RequiredFormat
3482 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> precision; local
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  /external/chromium_org/chrome/browser/resources/cryptotoken/
countdowntimer.js 13 * low-precision timer that pauses while debugging.
  /external/chromium_org/third_party/WebKit/Source/wtf/text/
AtomicString.cpp 503 AtomicString AtomicString::number(double number, unsigned precision, TrailingZerosTruncatingPolicy trailingZerosTruncatingPolicy)
506 return AtomicString(numberToFixedPrecisionString(number, precision, buffer, trailingZerosTruncatingPolicy == TruncateTrailingZeros));
StringBuilder.h 175 void appendNumber(double, unsigned precision = 6, TrailingZerosTruncatingPolicy = TruncateTrailingZeros);
  /external/chromium_org/third_party/jinja2/
filters.py 628 def do_round(value, precision=0, method='common'):
629 """Round the number to a given precision. The first
630 parameter specifies the precision (default is ``0``), the
646 Note that even if rounded to 0 precision, a float is returned. If
657 return round(value, precision)
659 return func(value * (10 ** precision)) / (10 ** precision)
  /external/chromium_org/third_party/lcov/bin/
lcov     [all...]
  /external/chromium_org/v8/test/mjsunit/compiler/
math-floor-global.js 115 // 2^52 is a precision boundary.
math-floor-local.js 115 // 2^52 is a precision boundary.
  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 192 ProgramLibrary (const glu::RenderContext& context, tcu::TestContext& testCtx, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision);
205 glu::Precision m_texCoordPrecision;
212 TextureRenderer (const glu::RenderContext& context, tcu::TestContext& testCtx, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision);
557 qpTestResult compareGenMipmapResult (tcu::TestLog& log, const tcu::Texture2D& resultTexture, const tcu::Texture2D& level0Reference, const GenMipmapPrecision& precision);
558 qpTestResult compareGenMipmapResult (tcu::TestLog& log, const tcu::TextureCube& resultTexture, const tcu::TextureCube& level0Reference, const GenMipmapPrecision& precision);
glsTextureTestUtil.cpp     [all...]
  /external/libpng/
png.c     [all...]
  /external/libvpx/libvpx/vp9/common/
vp9_reconinter.c 85 enum mv_precision precision,
87 const int is_q4 = precision == MV_PRECISION_Q4;
171 // mv_precision precision is MV_PRECISION_Q4.
275 // mv_precision precision is MV_PRECISION_Q4.
298 // Co-ordinate of containing block to pixel precision.
302 // Co-ordinate of the block to 1/16th pixel precision.
307 // to 1/16th pixel precision.
321 // Co-ordinate of containing block to pixel precision.
325 // Co-ordinate of the block to 1/16th pixel precision.
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder_unittest_programs.cc 369 const GLint precision = 16; local
372 SetArgumentPointee<3>(precision)))
382 EXPECT_EQ(precision, result->precision);
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  /external/chromium_org/third_party/angle/tests/angle_tests/
ReadPixelsTest.cpp 42 precision mediump float;
BlitFramebufferANGLETest.cpp 55 precision highp float;
68 precision highp float;
86 precision highp float;
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  /external/chromium_org/v8/test/mjsunit/
sin-cos.js 77 // We sum up in the reverse order for higher precision, as we expect the terms
143 // Sum squares up by adding them pairwise, to avoid losing precision.
  /external/eigen/bench/
quat_slerp.cpp 183 cout.precision(8);
  /external/eigen/unsupported/Eigen/src/Skyline/
SkylineInplaceLU.h 51 * \sa precision() */
56 /** \returns the current precision.
59 RealScalar precision() const { function in class:Eigen::SkylineInplaceLU
  /external/chromium_org/third_party/d3/src/
d3.js     [all...]

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