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Searched
refs:SkAnimateMaker
(Results
51 - 75
of
110
) sorted by null
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/external/chromium_org/third_party/skia/src/animator/
SkDrawText.cpp
11
#include "
SkAnimateMaker
.h"
38
bool SkText::draw(
SkAnimateMaker
& maker) {
45
void SkText::dump(
SkAnimateMaker
* maker) {
SkDrawTo.cpp
11
#include "
SkAnimateMaker
.h"
35
bool SkDrawTo::draw(
SkAnimateMaker
& maker) {
48
void SkDrawTo::dump(
SkAnimateMaker
* maker) {
SkTextToPath.cpp
11
#include "
SkAnimateMaker
.h"
32
bool SkTextToPath::draw(
SkAnimateMaker
& maker) {
37
void SkTextToPath::onEndElement(
SkAnimateMaker
& maker) {
SkDrawClip.cpp
11
#include "
SkAnimateMaker
.h"
31
bool SkDrawClip::draw(
SkAnimateMaker
& maker ) {
SkDrawLine.cpp
11
#include "
SkAnimateMaker
.h"
31
bool SkLine::draw(
SkAnimateMaker
& maker) {
SkAnimateActive.h
17
class
SkAnimateMaker
;
21
SkActive(SkApply& ,
SkAnimateMaker
& );
73
SkAnimateMaker
& fMaker;
SkDisplayTypes.h
37
virtual void dump(
SkAnimateMaker
* );
50
virtual void dump(
SkAnimateMaker
* );
64
virtual void dump(
SkAnimateMaker
* );
SkDrawSaveLayer.cpp
11
#include "
SkAnimateMaker
.h"
33
bool SkSaveLayer::draw(
SkAnimateMaker
& maker)
57
void SkSaveLayer::dump(
SkAnimateMaker
* maker)
71
void SkSaveLayer::onEndElement(
SkAnimateMaker
& maker)
SkMatrixParts.h
93
virtual void dump(
SkAnimateMaker
* );
107
virtual void dump(
SkAnimateMaker
* );
109
virtual void onEndElement(
SkAnimateMaker
& );
SkAnimateMaker.h
42
class
SkAnimateMaker
{
44
SkAnimateMaker
(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint);
45
~
SkAnimateMaker
();
99
void setInnerError(
SkAnimateMaker
* maker, const SkString& str) { fError.setInnerError(maker, str); }
116
SkAnimateMaker
* fParentMaker;
135
SkAnimateMaker
& operator=(
SkAnimateMaker
& );
SkDrawPath.cpp
11
#include "
SkAnimateMaker
.h"
48
bool SkDrawPath::addChild(
SkAnimateMaker
& maker, SkDisplayable* child) {
69
bool SkDrawPath::draw(
SkAnimateMaker
& maker) {
81
void SkDrawPath::dump(
SkAnimateMaker
* maker) {
119
void SkDrawPath::onEndElement(
SkAnimateMaker
& ) {
191
bool SkPolyline::addChild(
SkAnimateMaker
& , SkDisplayable*) {
195
void SkPolyline::onEndElement(
SkAnimateMaker
& maker) {
217
void SkPolygon::onEndElement(
SkAnimateMaker
& maker) {
SkDrawBitmap.cpp
11
#include "
SkAnimateMaker
.h"
34
bool SkBaseBitmap::draw(
SkAnimateMaker
& maker) {
67
void SkDrawBitmap::dump(
SkAnimateMaker
* maker) {
87
void SkDrawBitmap::onEndElement(
SkAnimateMaker
&) {
142
SkDisplayable* SkImageBaseBitmap::deepCopy(
SkAnimateMaker
* maker) {
152
bool SkImageBaseBitmap::draw(
SkAnimateMaker
& maker) {
176
void SkImageBaseBitmap::onEndElement(
SkAnimateMaker
& maker) {
SkDrawGradient.cpp
11
#include "
SkAnimateMaker
.h"
35
bool SkDrawGradient::addChild(
SkAnimateMaker
& , SkDisplayable* child) {
54
void SkDrawGradient::dumpRest(
SkAnimateMaker
* maker) {
72
void SkDrawGradient::onEndElement(
SkAnimateMaker
& maker) {
114
void SkDrawLinearGradient::onEndElement(
SkAnimateMaker
& maker)
122
void SkDrawLinearGradient::dump(
SkAnimateMaker
* maker) {
157
void SkDrawRadialGradient::dump(
SkAnimateMaker
* maker) {
SkAnimateSet.cpp
11
#include "
SkAnimateMaker
.h"
39
void SkSet::dump(
SkAnimateMaker
* maker) {
50
void SkSet::refresh(
SkAnimateMaker
& maker) {
55
void SkSet::onEndElement(
SkAnimateMaker
& maker) {
SkDisplayBounds.cpp
11
#include "
SkAnimateMaker
.h"
27
bool SkDisplayBounds::draw(
SkAnimateMaker
& maker) {
SkDraw3D.h
30
virtual bool draw(
SkAnimateMaker
& );
SkDrawRectangle.cpp
11
#include "
SkAnimateMaker
.h"
48
bool SkDrawRect::draw(
SkAnimateMaker
& maker) {
55
void SkDrawRect::dump(
SkAnimateMaker
* maker) {
129
bool SkRoundRect::draw(
SkAnimateMaker
& maker) {
136
void SkRoundRect::dump(
SkAnimateMaker
* maker) {
SkTextOnPath.cpp
11
#include "
SkAnimateMaker
.h"
32
bool SkTextOnPath::draw(
SkAnimateMaker
& maker) {
SkDrawTextBox.cpp
11
#include "
SkAnimateMaker
.h"
46
void SkDrawTextBox::dump(
SkAnimateMaker
* maker)
70
bool SkDrawTextBox::draw(
SkAnimateMaker
& maker)
SkHitTest.cpp
28
bool SkHitTest::draw(
SkAnimateMaker
&) {
54
bool SkHitTest::enable(
SkAnimateMaker
&) {
SkDrawGroup.cpp
11
#include "
SkAnimateMaker
.h"
52
bool SkGroup::addChild(
SkAnimateMaker
& , SkDisplayable* child) {
84
SkDisplayable* SkGroup::deepCopy(
SkAnimateMaker
* maker) {
105
bool SkGroup::draw(
SkAnimateMaker
& maker) {
125
void SkGroup::dump(
SkAnimateMaker
* maker) {
134
void SkGroup::dumpDrawables(
SkAnimateMaker
* maker) {
164
bool SkGroup::enable(
SkAnimateMaker
& maker ) {
199
bool SkGroup::ifCondition(
SkAnimateMaker
& maker, SkDrawable*,
268
bool SkGroup::resolveIDs(
SkAnimateMaker
& maker, SkDisplayable* orig, SkApply* apply) {
312
bool SkSave::draw(
SkAnimateMaker
& maker)
[
all
...]
SkAnimateField.cpp
11
#include "
SkAnimateMaker
.h"
36
void SkAnimate::dump(
SkAnimateMaker
* maker) {
65
bool SkAnimate::resolveCommon(
SkAnimateMaker
& maker) {
72
void SkAnimate::onEndElement(
SkAnimateMaker
& maker) {
SkDrawExtraPathEffect.cpp
23
virtual bool addChild(
SkAnimateMaker
& , SkDisplayable* ) SK_OVERRIDE;
38
virtual void onEndElement(
SkAnimateMaker
& );
50
virtual void onEndElement(
SkAnimateMaker
& );
61
virtual bool addChild(
SkAnimateMaker
& , SkDisplayable* ) SK_OVERRIDE;
80
#include "
SkAnimateMaker
.h"
88
SkShape1DPathEffect(SkDrawShape1DPathEffect* draw,
SkAnimateMaker
* maker) :
161
SkAnimateMaker
* fMaker;
186
bool SkDrawShapePathEffect::addChild(
SkAnimateMaker
& , SkDisplayable* child) {
216
void SkDrawShape1DPathEffect::onEndElement(
SkAnimateMaker
& maker) {
227
SkShape2DPathEffect(SkDrawShape2DPathEffect* draw,
SkAnimateMaker
* maker
[
all
...]
SkDump.cpp
14
#include "
SkAnimateMaker
.h"
39
bool SkDump::enable(
SkAnimateMaker
& maker ) {
58
bool SkDump::evaluate(
SkAnimateMaker
&maker) {
138
bool SkDump::enable(
SkAnimateMaker
&) {
SkBoundable.cpp
11
#include "
SkAnimateMaker
.h"
43
SkAnimateMaker
& maker) : fBoundable(boundable), fMaker(maker) {
Completed in 124 milliseconds
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