/external/deqp/modules/gles2/performance/ |
es2pShaderControlStatementTests.cpp | 836 : TestCaseGroup(context, "control_statement", "Control Statement Performance Tests") 848 tcu::TestCaseGroup* ifElseGroup = new tcu::TestCaseGroup(m_testCtx, "if_else", "if-else Conditional Performance Tests"); 923 tcu::TestCaseGroup* currentLoopGroup = new tcu::TestCaseGroup(m_testCtx, loopGroups[groupNdx].name, loopGroups[groupNdx].description);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 643 : TestCaseGroup(context, "filter", "Texture Filtering Accuracy Tests") 653 tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Filtering"); 654 tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cube Map Filtering");
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/external/deqp/modules/gles3/functional/ |
es3fShaderStructTests.cpp | 169 class LocalStructTests : public TestCaseGroup 173 : TestCaseGroup(context, "local", "Local structs") 1125 class UniformStructTests : public TestCaseGroup 1129 : TestCaseGroup(context, "uniform", "Uniform structs") [all...] |
es3fShaderInvarianceTests.cpp | 456 : TestCaseGroup(context, "invariance", "Invariance tests") 494 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance tests using the given precision."); [all...] |
es3fShaderLoopTests.cpp | [all...] |
es3fFboInvalidateTests.cpp | [all...] |
es3fClippingTests.cpp | [all...] |
es3fPrerequisiteTests.cpp | 269 : TestCaseGroup(context, "prerequisite", "Prerequisite Test Cases")
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/external/deqp/modules/gles3/performance/ |
es3pShaderControlStatementTests.cpp | 848 : TestCaseGroup(context, "control_statement", "Control Statement Performance Tests") 860 tcu::TestCaseGroup* ifElseGroup = new tcu::TestCaseGroup(m_testCtx, "if_else", "if-else Conditional Performance Tests"); 935 tcu::TestCaseGroup* currentLoopGroup = new tcu::TestCaseGroup(m_testCtx, loopGroups[groupNdx].name, loopGroups[groupNdx].description);
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/external/deqp/modules/gles31/functional/ |
es31fVertexAttributeBindingStateQueryTests.cpp | 757 : TestCaseGroup(context, "vertex_attribute_binding", "Query vertex attribute binding state.") 767 tcu::TestCaseGroup* const attributeGroup = new TestCaseGroup(m_context, "vertex_attrib", "Vertex attribute state"); 768 tcu::TestCaseGroup* const indexedGroup = new TestCaseGroup(m_context, "indexed", "Indexed state");
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es31fShaderImageLoadStoreTests.cpp | [all...] |
/external/deqp/modules/egl/ |
teglImageTests.cpp | 652 class ApiTests : public TestCaseGroup 656 : TestCaseGroup(eglTestCtx, "api", "EGLImage API tests") 697 : TestCaseGroup(eglTestCtx, "image", "EGLImage Tests")
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teglClientExtensionTests.cpp | 309 : TestCaseGroup(eglTestCtx, "client_extensions", "Test for EGL_EXT_client_extensions")
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/external/deqp/modules/gles2/functional/ |
es2fDefaultVertexAttributeTests.cpp | 477 : TestCaseGroup(context, "default_vertex_attrib", "Test default vertex attributes") 509 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, floatTargets[targetNdx].name, (std::string("test with ") + floatTargets[targetNdx].name).c_str());
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es2fShaderInvarianceTests.cpp | 454 : TestCaseGroup(context, "invariance", "Invariance tests") 492 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance tests using the given precision."); [all...] |
es2fTextureStateQueryTests.cpp | 353 : TestCaseGroup (context, "texture", "Texture State Query tests") 409 this->TestCaseGroup::deinit();
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es2fClippingTests.cpp | [all...] |
es2fFboStateQueryTests.cpp | 217 : TestCaseGroup(context, "fbo", "Fbo State Query tests")
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es2fImplementationLimitTests.cpp | 181 : TestCaseGroup(context, "implementation_limits", "Implementation-defined limits")
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es2fPrerequisiteTests.cpp | 270 : TestCaseGroup(context, "prerequisite", "Prerequisite Test Cases")
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es2fRboStateQueryTests.cpp | 282 : TestCaseGroup(context, "rbo", "Rbo State Query tests")
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es2fShaderAlgorithmTests.cpp | 142 : TestCaseGroup(context, "algorithm", "Miscellaneous algorithm implementations using shaders.") 152 // TestCaseGroup* colorGroup = new TestCaseGroup(m_testCtx, "color", "Miscellaneous color related algorithm tests.");
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es2fShaderDiscardTests.cpp | 138 : TestCaseGroup(context, "discard", "Discard statement tests")
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es2fShaderFragDataTests.cpp | 223 : TestCaseGroup(context, "fragdata", "gl_FragData[] Tests")
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es2fShaderReturnTests.cpp | 145 : TestCaseGroup(context, "return", "Return Statement Tests")
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