/external/chromium_org/ash/touch/ |
touch_uma.cc | 171 gfx::Vector2d distance = event.root_location() -
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/external/chromium_org/ash/wm/overview/ |
scoped_transform_overview_window.cc | 54 gfx::Transform TranslateTransformOrigin(const gfx::Vector2d& new_origin,
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/external/chromium_org/content/browser/renderer_host/ |
render_view_host_impl.h | 403 const gfx::Vector2d& bitmap_offset_in_dip,
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render_view_host_unittest.cc | 126 const gfx::Vector2d& image_offset,
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/external/chromium_org/mojo/services/public/cpp/input_events/lib/ |
input_events_type_converters.cc | 214 const gfx::Vector2d offset(input->wheel_data->x_offset,
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/external/chromium_org/ui/gfx/ |
render_text_win.cc | 822 const Vector2d line_offset = GetLineOffset(i); 829 const Vector2d text_offset = line_offset + Vector2d(0, line.baseline); 843 Vector2d(preceding_segment_widths, 0), [all...] |
render_text_harfbuzz.cc | 908 const Vector2d line_offset = GetLineOffset(0); 916 Vector2d origin = line_offset + Vector2d(current_x, lines()[0].baseline); [all...] |
/external/chromium_org/ui/views/controls/ |
slider.cc | 217 canvas->Translate(gfx::Vector2d(kBarInsetX, bar_cy));
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/external/chromium_org/ui/views/widget/desktop_aura/ |
desktop_native_widget_aura.h | 174 const gfx::Vector2d& drag_offset,
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/external/chromium_org/ash/wm/panels/ |
panel_layout_manager.cc | 36 #include "ui/gfx/vector2d.h" 182 gfx::Vector2d GetSlideInAnimationOffset(ShelfAlignment alignment) { 183 gfx::Vector2d offset; 836 gfx::Vector2d slide_vector = bounds.origin() - current_bounds.origin(); [all...] |
/external/chromium_org/ash/wm/ |
window_modality_controller_unittest.cc | 485 gfx::Vector2d(10, parent->bounds().height() - 10)); 501 parent->bounds().origin() + gfx::Vector2d(10, 10)); 516 child->bounds().origin() + gfx::Vector2d(10, 10));
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/external/chromium_org/ash/wm/workspace/ |
workspace_event_handler_unittest.cc | 443 generator.MoveMouseTo(generator.current_location() + gfx::Vector2d(50, 50)); 446 generator.MoveMouseTo(generator.current_location() + gfx::Vector2d(50, 50)); 460 gfx::Vector2d(),
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/external/chromium_org/cc/layers/ |
layer.cc | 657 void Layer::SetScrollOffset(gfx::Vector2d scroll_offset) { 666 void Layer::SetScrollOffsetFromImplSide(const gfx::Vector2d& scroll_offset) { 967 layer->SetSentScrollDelta(gfx::Vector2d()); [all...] |
tiled_layer_unittest.cc | 444 gfx::Vector2d directions[6] = { gfx::Vector2d(-10, 0), gfx::Vector2d(10, 0), 445 gfx::Vector2d(0, -10), gfx::Vector2d(0, 10), 446 gfx::Vector2d(10, 20), 447 gfx::Vector2d(-20, 10) }; [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host.cc | 701 void LayerTreeHost::StartPageScaleAnimation(const gfx::Vector2d& target_offset, [all...] |
layer_tree_impl.cc | [all...] |
layer_tree_host_unittest_damage.cc | 367 content_layer->SetScrollOffset(gfx::Vector2d(10, 20));
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/external/chromium_org/content/renderer/gpu/ |
gpu_benchmarking_extension.cc | 527 gfx::Vector2d distance; 606 gfx::Vector2d distance; 607 gfx::Vector2d overscroll; [all...] |
/external/chromium_org/ash/shelf/ |
shelf_view.cc | 542 const gfx::Vector2d& cursor_offset_from_center, 552 drag_image_offset_ = gfx::Vector2d(size.width() / 2, size.height() / 2) + 573 drag_image_offset_ = gfx::Vector2d(0, 0); [all...] |
/external/chromium_org/tools/ipc_fuzzer/mutate/ |
generate.cc | 1032 struct GenerateTraits<gfx::Vector2d> { 1033 static bool Generate(gfx::Vector2d *p, Generator* generator) { 1040 *p = gfx::Vector2d(x, y); [all...] |
/external/chromium_org/ash/wm/dock/ |
docked_window_resizer_unittest.cc | 133 window->bounds().origin() + gfx::Vector2d(dx, dy); 144 window->bounds().origin() + gfx::Vector2d(dx, dy); 152 resizer_->Drag(initial_location_in_parent_ + gfx::Vector2d(dx, dy), 0); [all...] |
/external/chromium_org/cc/output/ |
direct_renderer.cc | 142 const gfx::Vector2d& amount) {
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/external/chromium_org/cc/resources/ |
video_resource_updater.cc | 285 gfx::Vector2d());
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/external/chromium_org/cc/test/ |
layer_tree_pixel_test.cc | 77 viewport += gfx::Vector2d(20, 10);
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/external/chromium_org/chrome/browser/extensions/api/automation/ |
automation_apitest.cc | 241 details, browser_context, gfx::Vector2d());
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