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  /external/chromium_org/third_party/skia/gm/
xfermodeimagefilter.cpp 14 #define WIDTH 600
66 return SkISize::Make(WIDTH, HEIGHT);
74 SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())));
140 x += fBitmap.width() + MARGIN;
141 if (x + fBitmap.width() > WIDTH) {
151 x += fBitmap.width() + MARGIN;
152 if (x + fBitmap.width() > WIDTH) {
160 x += fBitmap.width() + MARGIN
    [all...]
lighting.cpp 11 #define WIDTH 330
45 return SkISize::Make(WIDTH, HEIGHT);
52 SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height())));
66 for (int x = 0; x < WIDTH; x += 16) {
tileimagefilter.cpp 14 #define WIDTH 400
66 return SkISize::Make(WIDTH, HEIGHT);
80 SkRect srcRect = SkRect::MakeXYWH(SkIntToScalar(bitmap->width()/4),
82 SkIntToScalar(bitmap->width()/(i+1)),
86 SkIntToScalar(bitmap->width() - i * 12),
97 x += bitmap->width() + MARGIN;
98 if (x + bitmap->width() > WIDTH) {
109 SkRect srcRect = SkRect::MakeWH(SkIntToScalar(fBitmap.width()),
111 SkRect dstRect = SkRect::MakeWH(SkIntToScalar(fBitmap.width() * 2)
    [all...]
  /cts/tests/tests/media/src/android/media/cts/
Vp8EncoderTest.java 46 private static final int WIDTH = 320;
93 WIDTH,
136 WIDTH,
160 WIDTH,
203 WIDTH,
253 WIDTH,
316 MediaFormat format = MediaFormat.createVideoFormat(VP8_MIME, WIDTH, HEIGHT);
331 WIDTH,
427 WIDTH,
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
quad-tex.c 7 static const int WIDTH = 300;
180 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
196 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
tex-srgb.c 7 static const int WIDTH = 600;
204 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
209 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000);
tex-swizzle.c 14 static const int WIDTH = 300;
162 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
167 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000);
tri.c 10 static const int WIDTH = 300;
117 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
135 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
shader-leak.c 26 static const int WIDTH = 300;
52 float width, float height,
56 float half_width = (float)width / 2.0f;
198 templat.width0 = WIDTH;
225 fb.width = WIDTH;
259 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
tri-gs.c 22 static const int WIDTH = 300;
53 float width, float height,
57 float half_width = (float)width / 2.0f;
205 templat.width0 = WIDTH;
230 fb.width = WIDTH;
264 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
tri-instanced.c 25 static const int WIDTH = 300;
82 float width, float height,
86 float half_width = (float)width / 2.0f;
256 templat.width0 = WIDTH;
281 fb.width = WIDTH;
315 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/utils/ui/dialogs/
ResizableDialog.java 41 private static final String WIDTH = "width";
76 int width = Math.min(displayBounds.width, Math.max(oldBounds.width, defaultSize.x)); local
78 return new Point(width, height);
109 int maxX = windowBounds.x + windowBounds.width - initialSize.x;
126 int x = windowBounds.x + (windowBounds.width - initialSize.x) / 2;
144 settings.getInt(WIDTH),
158 settings.put(WIDTH, bounds.width)
    [all...]
  /external/mesa3d/src/gallium/tests/graw/
quad-tex.c 7 static const int WIDTH = 300;
180 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
196 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
tex-srgb.c 7 static const int WIDTH = 600;
204 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
209 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000);
tex-swizzle.c 14 static const int WIDTH = 300;
162 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
167 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000);
tri.c 10 static const int WIDTH = 300;
117 if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
135 graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
shader-leak.c 26 static const int WIDTH = 300;
52 float width, float height,
56 float half_width = (float)width / 2.0f;
198 templat.width0 = WIDTH;
225 fb.width = WIDTH;
259 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
tri-gs.c 22 static const int WIDTH = 300;
53 float width, float height,
57 float half_width = (float)width / 2.0f;
205 templat.width0 = WIDTH;
230 fb.width = WIDTH;
264 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
tri-instanced.c 25 static const int WIDTH = 300;
82 float width, float height,
86 float half_width = (float)width / 2.0f;
256 templat.width0 = WIDTH;
281 fb.width = WIDTH;
315 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
ScaleToFit.java 59 private static final int WIDTH = 52;
61 private final RectF mDstR = new RectF(0, 0, WIDTH, HEIGHT);
104 canvas.translate(mSrcR.width() + 15, 0);
113 canvas.translate(mDstR.width() + 8, 0);
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
WTauNafMultiplier.java 63 BigInteger tw = Tnaf.getTw(mu, Tnaf.WIDTH);
65 byte[]u = Tnaf.tauAdicWNaf(mu, lambda, Tnaf.WIDTH,
  /external/chromium_org/chrome/renderer/resources/
offline.js 69 * Default game width.
120 WIDTH: DEFAULT_WIDTH,
277 if (this.dimensions.WIDTH < DEFAULT_WIDTH) {
278 var mobileSpeed = speed * this.dimensions.WIDTH / DEFAULT_WIDTH *
301 this.canvas = createCanvas(this.containerEl, this.dimensions.WIDTH,
315 this.images.TEXT_SPRITE, this.dimensions.WIDTH);
362 this.dimensions.WIDTH = this.outerContainerEl.offsetWidth - padding * 2;
366 this.canvas.width = this.dimensions.WIDTH;
371 this.distanceMeter.calcXPos(this.dimensions.WIDTH);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/
tri.c 28 #define WIDTH 300
135 tmplt.width0 = WIDTH;
165 p->framebuffer.width = WIDTH;
175 float half_width = (float)WIDTH / 2.0f;
  /external/emma/core/java12/com/vladium/emma/report/html/doc/
Attribute.java 32 public static final Attribute WIDTH = new AttributeImpl ("WIDTH");
  /external/mesa3d/src/gallium/tests/trivial/
tri.c 28 #define WIDTH 300
135 tmplt.width0 = WIDTH;
165 p->framebuffer.width = WIDTH;
175 float half_width = (float)WIDTH / 2.0f;

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12 3 4