/external/chromium_org/third_party/mesa/src/include/EGL/ |
egl.h | 312 EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
|
/external/deqp/framework/egl/ |
egluCallLogWrapper.inl | 332 EGLBoolean CallLogWrapper::eglSwapBuffers (EGLDisplay param0, EGLSurface param1) 335 m_log << TestLog::Message << "eglSwapBuffers(" << getEGLDisplayStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 336 EGLBoolean returnValue = ::eglSwapBuffers(param0, param1);
|
egluGLContextFactory.cpp | 645 EGLBoolean swapOk = eglSwapBuffers(m_eglDisplay, m_eglSurface); 650 throw tcu::ResourceError(string("eglSwapBuffers() failed: ") + getErrorStr(error).toString()); 697 throw tcu::ResourceError(string("eglSwapBuffers() failed: ") + getErrorStr(error).toString()); 725 // \todo [2014-05-02 mika] Should we call flush or finish? Old platform uses finish() but flush() is closer to the behaviour of eglSwapBuffers()
|
/external/deqp/modules/egl/ |
teglNegativeApiTests.cpp | [all...] |
teglNativeColorMappingTests.cpp | 315 log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage; 339 TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
|
teglNativeCoordMappingTests.cpp | 356 log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage; 387 TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
|
teglGLES2SharedRenderingPerfTests.cpp | 723 eglSwapBuffers(display, m_eglSurface); [all...] |
/external/mesa3d/include/EGL/ |
egl.h | 312 EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
|
/cts/tests/tests/opengl/src/android/opengl/cts/ |
FramebufferTest.java | 406 * Calls eglSwapBuffers. Use this to "publish" the current frame. 411 return EGL14.eglSwapBuffers(mEGLDisplay, eglSurface); 554 * Calls eglSwapBuffers. Use this to "publish" the current frame.
|
/external/chromium_org/gpu/gles2_conform_support/egl/ |
egl.cc | 383 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
|
/external/chromium_org/third_party/angle/include/EGL/ |
egl.h | 141 EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
|
/external/chromium_org/third_party/skia/src/views/win/ |
SkOSWindow_win.cpp | 535 eglSwapBuffers(fDisplay, fSurface);
|
/external/chromium_org/ui/gl/ |
gl_surface_egl.cc | 453 if (!eglSwapBuffers(GetDisplay(), surface_)) { 454 DVLOG(1) << "eglSwapBuffers failed with error "
|
/external/chromium_org/third_party/mesa/src/src/egl/main/ |
eglapi.c | 683 eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) 898 { "eglSwapBuffers", (_EGLProc) eglSwapBuffers }, [all...] |
/external/mesa3d/src/egl/main/ |
eglapi.c | 683 eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) 898 { "eglSwapBuffers", (_EGLProc) eglSwapBuffers }, [all...] |
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
GLSurfaceViewCustom.java | 21 // after eglSwapBuffers is called. Also classes not available outside framework is commented out 757 * called after eglSwapBuffers() is called. [all...] |
/external/chromium_org/third_party/angle/src/libEGL/ |
libEGL.cpp | 917 EGLBoolean __stdcall eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
|
/device/generic/goldfish/opengl/system/egl/ |
egl.cpp | [all...] |