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    Searched refs:getColorbuffer (Results 1 - 25 of 29) sorted by null

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  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.h 52 FramebufferAttachment *getColorbuffer(unsigned int colorAttachment) const;
Framebuffer.cpp 258 FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const
320 return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0);
727 return getColorbuffer(0);
validationES.cpp 535 GLenum drawInternalFormat = drawFramebuffer->getColorbuffer(i)->getActualFormat();
588 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(colorAttachment);
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Context.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 361 deUint32 getColorbuffer (void) const { return m_colorbuffer; }
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
900 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer());
902 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer());
977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
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es2fDepthTests.cpp 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es2fStencilTests.cpp 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es2fClippingTests.cpp 519 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
654 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fTextureUnitTests.cpp 804 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fTextureSpecificationTests.cpp 433 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Blit9.cpp 215 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
251 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
Image9.cpp 461 gl::FramebufferAttachment *colorbuffer = source->getColorbuffer(0);
Renderer9.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es3fFboTestCase.cpp 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es3fStencilTests.cpp 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es3fClippingTests.cpp 522 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
657 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fTextureUnitTests.cpp     [all...]
es3fFboRenderTest.cpp 145 deUint32 getColorBuffer (void) const { return m_colorBuffer; }
471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
655 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorBuffer(), 0);
659 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getColorBuffer());
725 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer());
954 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer());
956 context.bindTexture(GL_TEXTURE_2D, fboB.getColorBuffer());
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  /external/deqp/modules/gles31/functional/
es31fFboTestCase.cpp 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es31fTextureSpecificationTests.cpp 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Clear11.cpp 211 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(colorAttachment);
Renderer11.cpp     [all...]
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp 387 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 588 rr::MultisamplePixelBufferAccess getColorbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorbuffer.getAccess()); }
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