/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 370 GLES20.glShaderSource(shader, source);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 302 GLES20.glShaderSource(shader, source);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_client_context.cpp | 111 glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData);
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gl2_entry.cpp | 107 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 822 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) 825 ctx->glShaderSource(ctx, shader, count, string, length); [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_copy_texture_chromium.cc | 174 glShaderSource(shader, 1, &shader_source, 0);
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/external/chromium_org/mojo/examples/sample_app/ |
spinning_cube.cc | 103 glShaderSource(shader, 1, &shader_source, NULL);
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/external/chromium_org/native_client_sdk/src/examples/api/media_stream_video/ |
media_stream_video.cc | 386 glShaderSource(shader, 1, &source, &length);
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/external/chromium_org/ppapi/examples/compositor/ |
spinning_cube.cc | 87 glShaderSource(shader, 1, &shader_source, NULL);
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/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
spinning_cube.cc | 103 glShaderSource(shader, 1, &shader_source, NULL);
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/external/chromium_org/ppapi/examples/media_stream_video/ |
media_stream_video.cc | 386 glShaderSource(shader, 1, &source, &length);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 102 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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/external/deqp/modules/gles3/functional/ |
es3fBooleanStateQueryTests.cpp | 589 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); 597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
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es3fShaderApiTests.cpp | 428 glShaderSource(shaderObject, 1, &shaderSource, 0); 468 glShaderSource(vertShader, 1, &vertSource, 0); 471 glShaderSource(fragShader, 1, &fragSource, 0); 682 // glShaderSource() split source case [all...] |
es3fNegativeShaderApiTests.cpp | 103 ES3F_ADD_API_CASE(shader_source, "Invalid glShaderSource() usage", 108 glShaderSource(1, 0, 0, 0); 114 glShaderSource(shader, -1, 0, 0); 120 glShaderSource(program, 0, 0, 0); [all...] |
/external/chromium_org/content/common/gpu/media/ |
rendering_helper.cc | 45 glShaderSource(shader, 1, &source, &size);
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/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/java/android/org/webrtc/ |
VideoRendererGui.java | 163 GLES20.glShaderSource(shader, source);
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 588 #define glShaderSource GLES2_GET_FUN(ShaderSource) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | 102 ctx.glShaderSource(1, 0, 0, 0); 108 ctx.glShaderSource(shader, -1, 0, 0); 114 ctx.glShaderSource(program, 0, 0, 0); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 143 gl->shaderSource = glShaderSource;
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/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 735 glShaderSource(m_vertShaderGL, 1, (const char**)&vertSourceCstr, DE_NULL); 736 glShaderSource(m_fragShaderGL, 1, (const char**)&fragSourceCstr, DE_NULL); [all...] |
/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
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/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 476 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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