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  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererEightShaderTest.java 33 mProgram = GLES20.glCreateProgram();
36 GLES20.glAttachShader(mProgram, shaderOne);
RendererNineShaderTest.java 33 mProgram = GLES20.glCreateProgram();
37 GLES20.glAttachShader(mProgram, shaderOne);
RendererOneProgramTest.java 34 mProgram = GLES20.glCreateProgram();
36 GLES20.glAttachShader(mProgram, mProgramTwo);
  /external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
PostSubBuffer.cpp 64 mProgram = CompileProgram(vs, fs);
65 if (!mProgram)
71 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
72 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord");
75 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
97 glDeleteProgram(mProgram);
127 glUseProgram(mProgram);
153 GLuint mProgram;
  /external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
SimpleVertexShader.cpp 56 mProgram = CompileProgram(vs, fs);
57 if (!mProgram)
63 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
64 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord");
67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
84 glDeleteProgram(mProgram);
114 glUseProgram(mProgram);
130 GLuint mProgram;
  /external/chromium_org/third_party/angle/tests/angle_tests/
OcclusionQueriesTest.cpp 19 mProgram = 0;
44 mProgram = CompileProgram(passthroughVS, passthroughPS);
45 if (mProgram == 0)
53 glDeleteProgram(mProgram);
58 GLuint mProgram;
68 glUseProgram(mProgram);
69 drawQuad(mProgram, "position", 0.3f);
77 drawQuad(mProgram, "position", 0.8f); // this quad should be occluded by first quad
111 drawQuad(mProgram, "position", 0.8f); // this quad should not be occluded
152 drawQuad(mProgram, "position", 0.8f); // this quad should not be occlude
    [all...]
BufferDataTest.cpp 10 mProgram(0),
51 mProgram = CompileProgram(vsSource, fsSource);
52 ASSERT_NE(mProgram, 0U);
54 mAttribLocation = glGetAttribLocation(mProgram, "in_attrib");
69 glDeleteProgram(mProgram);
75 GLuint mProgram;
122 glUseProgram(mProgram);
127 drawQuad(mProgram, "position", 0.5f);
167 //glUseProgram(mProgram);
171 //drawQuad(mProgram, "position", 0.5f)
    [all...]
LineLoopTest.cpp 43 mProgram = CompileProgram(vsSource, fsSource);
44 if (mProgram == 0)
49 mPositionLocation = glGetAttribLocation(mProgram, "position");
50 mColorLocation = glGetAttribLocation(mProgram, "in_color");
63 glDeleteProgram(mProgram);
96 glUseProgram(mProgram);
124 GLuint mProgram;
ClearTest.cpp 43 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
44 if (mProgram == 0)
56 glDeleteProgram(mProgram);
62 GLuint mProgram;
99 drawQuad(mProgram, "position", 0.5f);
179 drawQuad(mProgram, "position", 0.5f);
IndexedPointsTest.cpp 55 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
56 if (mProgram == 0)
80 glDeleteProgram(mProgram);
94 GLint vertexLocation = glGetAttribLocation(mProgram, "position");
100 glUseProgram(mProgram);
120 GLuint mProgram;
VertexAttributeTest.cpp 16 mProgram = 0;
47 drawQuad(mProgram, "position", 0.5f);
89 mProgram = CompileProgram(testVertexShaderSource, testFragmentShaderSource);
90 if (mProgram == 0)
95 mTestAttrib = glGetAttribLocation(mProgram, "test");
96 mExpectedAttrib = glGetAttribLocation(mProgram, "expected");
98 glUseProgram(mProgram);
109 glDeleteProgram(mProgram);
116 GLuint mProgram;
  /external/chromium_org/third_party/angle/samples/angle/simple_instancing/
SimpleInstancing.cpp 73 mProgram = CompileProgram(vs, fs);
74 if (!mProgram)
80 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
81 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
82 mInstancePosLoc = glGetAttribLocation(mProgram, "a_instancePos");
85 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
126 glDeleteProgram(mProgram);
139 glUseProgram(mProgram);
169 GLuint mProgram;
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 66 GLuint mProgram;
82 mProgram(0),
90 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
91 if (!mProgram)
136 glDeleteProgram(mProgram);
162 glUseProgram(mProgram);
  /external/chromium_org/third_party/angle/tests/perf_tests/
TexSubImage.cpp 28 mProgram(0),
87 mProgram = CompileProgram(vs, fs);
88 if (!mProgram)
94 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
95 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
98 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
147 glDeleteProgram(mProgram);
163 glUseProgram(mProgram);
BufferSubData.h 36 GLuint mProgram;
TexSubImage.h 36 GLuint mProgram;
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
ProgramNode.h 29 Program& mProgram;
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 77 private int mProgram;
104 GLES20.glUseProgram(mProgram);
137 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
138 if (mProgram == 0) {
141 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
146 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
152 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
158 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
187 GLES20.glDeleteProgram(mProgram);
188 mProgram = createProgram(VERTEX_SHADER, fragmentShader)
    [all...]
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /external/chromium_org/third_party/angle/samples/angle/stencil_operations/
StencilOperations.cpp 48 mProgram = CompileProgram(vs, fs);
49 if (!mProgram)
55 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
58 mColorLoc = glGetUniformLocation(mProgram, "u_color");
78 glDeleteProgram(mProgram);
141 glUseProgram(mProgram);
229 GLuint mProgram;
  /cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.h 31 Program* mProgram;
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 79 private int mProgram;
116 GLES20.glUseProgram(mProgram);
165 mProgram = createProgram(mVertexShader, mFragmentShader);
166 if (mProgram == 0) {
169 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
174 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
180 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
186 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");

Completed in 464 milliseconds

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