| /external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/ |
| quad-tex.c | 78 void *vs; member in struct:program 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); 290 p->pipe->delete_vs_state(p->pipe, p->vs); 330 cso_set_vertex_shader_handle(p->cso, p->vs);
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| /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
| gen6_urb.c | 35 * When the GS is not in use, we assign the entire URB space to the VS. When 36 * the GS is in use, we split the URB space evenly between the VS and the GS. 57 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1); 59 /* We use the same VUE layout for VS outputs and GS outputs (as it's what 61 * the same as for the VS. This may technically be too large in cases 62 * where we have few vertex attributes and a lot of varyings, since the VS 105 * Fence"(Send URB fence with VS URB size == 1 and GS URB size == 0) plus 106 * a dummy DRAW call before any case where VS will be taking over GS URB
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| gen7_urb.c | 37 * | VS Push | FS Push | VS | 45 * Currently we split the constant buffer space evenly between VS and FS. 85 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
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| gen7_sampler_state.c | 193 struct gl_program *vs = (struct gl_program *) brw->vertex_program; local 196 GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed; 211 fs->SamplerUnits[s] : vs->SamplerUnits[s];
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| /external/mesa3d/src/gallium/auxiliary/draw/ |
| draw_pipe.h | 120 + stage->draw->vs.num_vs_outputs * 4 * sizeof(float);
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| draw_context.c | 510 return &draw->vs.vertex_shader->info; 589 draw->vs.tgsi.num_samplers = num_samplers; 590 draw->vs.tgsi.samplers = samplers; 658 return draw->vs.num_vs_outputs; 671 return draw->vs.position_output; 682 return draw->vs.clipvertex_output; 688 return draw->vs.clipdistance_output[index];
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| /external/mesa3d/src/gallium/drivers/llvmpipe/ |
| lp_context.h | 65 const struct lp_vertex_shader *vs; member in struct:llvmpipe_context
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| /external/mesa3d/src/gallium/tests/trivial/ |
| quad-tex.c | 78 void *vs; member in struct:program 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); 290 p->pipe->delete_vs_state(p->pipe, p->vs); 330 cso_set_vertex_shader_handle(p->cso, p->vs);
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| gen6_urb.c | 35 * When the GS is not in use, we assign the entire URB space to the VS. When 36 * the GS is in use, we split the URB space evenly between the VS and the GS. 57 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1); 59 /* We use the same VUE layout for VS outputs and GS outputs (as it's what 61 * the same as for the VS. This may technically be too large in cases 62 * where we have few vertex attributes and a lot of varyings, since the VS 105 * Fence"(Send URB fence with VS URB size == 1 and GS URB size == 0) plus 106 * a dummy DRAW call before any case where VS will be taking over GS URB
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| gen7_urb.c | 37 * | VS Push | FS Push | VS | 45 * Currently we split the constant buffer space evenly between VS and FS. 85 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
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| gen7_sampler_state.c | 193 struct gl_program *vs = (struct gl_program *) brw->vertex_program; local 196 GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed; 211 fs->SamplerUnits[s] : vs->SamplerUnits[s];
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| /cts/tests/tests/renderscript/src/android/renderscript/cts/ |
| verify.rs | 218 uint32_t vs = rsElementGetVectorSize(e); \ 221 switch(vs) { \ 236 switch(vs) { \ 257 uint32_t vs = rsElementGetVectorSize(e); 261 switch(vs) { 276 switch(vs) {
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| /cts/tests/tests/rscpp/src/android/cts/rscpp/ |
| verify.rs | 223 uint32_t vs = rsElementGetVectorSize(e); \ 226 switch(vs) { \ 241 switch(vs) { \ 262 uint32_t vs = rsElementGetVectorSize(e); 266 switch(vs) { 281 switch(vs) {
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| /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
| d3d11spikysphere.cpp | 29 #include "d3d11spikysphere.hlsl.vs.h" 90 ID3D11VertexShader* vs; member in struct:d3d11spikysphere 107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); 211 ctx->VSSetShader(vs, NULL, 0);
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| /external/chromium_org/tools/telemetry/telemetry/value/ |
| value_unittest.py | 198 vs = value.Value.ListOfValuesFromListOfDicts([d0, d1], {}) 199 self.assertEquals(vs[0].name, 'x') 200 self.assertEquals(vs[1].name, 'y')
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| /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
| d3d11spikysphere.cpp | 29 #include "d3d11spikysphere.hlsl.vs.h" 90 ID3D11VertexShader* vs; member in struct:d3d11spikysphere 107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); 211 ctx->VSSetShader(vs, NULL, 0);
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| /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
| vl_matrix_filter.c | 233 filter->vs = create_vert_shader(filter); 234 if (!filter->vs) 245 pipe->delete_vs_state(pipe, filter->vs); 280 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 310 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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| vl_median_filter.c | 312 filter->vs = create_vert_shader(filter); 313 if (!filter->vs) 324 pipe->delete_vs_state(pipe, filter->vs); 359 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 389 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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| /external/mesa3d/src/gallium/auxiliary/vl/ |
| vl_matrix_filter.c | 233 filter->vs = create_vert_shader(filter); 234 if (!filter->vs) 245 pipe->delete_vs_state(pipe, filter->vs); 280 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 310 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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| vl_median_filter.c | 312 filter->vs = create_vert_shader(filter); 313 if (!filter->vs) 324 pipe->delete_vs_state(pipe, filter->vs); 359 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 389 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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| /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
| draw_context.c | 510 return &draw->vs.vertex_shader->info; 589 draw->vs.tgsi.num_samplers = num_samplers; 590 draw->vs.tgsi.samplers = samplers; 658 return draw->vs.num_vs_outputs; 671 return draw->vs.position_output; 682 return draw->vs.clipvertex_output; 688 return draw->vs.clipdistance_output[index];
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| /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
| d3d11u.h | 30 #include "d3d11blit.hlsl.vs.h" 92 const void* vs, unsigned vs_size, 97 dev->CreateInputLayout(elements, num_elements, vs, vs_size, &layout); 157 mesh* create_tex_quad(ID3D11Device* dev, const BYTE* vs, unsigned vs_size) 174 vs, vs_size, 182 ID3D11VertexShader* vs; member in struct:d3d11_blitter 190 dev->CreateVertexShader(g_vs_blit, sizeof(g_vs_blit), 0, &vs); 217 ctx->VSSetShader(vs, 0, 0);
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| /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
| d3d11u.h | 30 #include "d3d11blit.hlsl.vs.h" 92 const void* vs, unsigned vs_size, 97 dev->CreateInputLayout(elements, num_elements, vs, vs_size, &layout); 157 mesh* create_tex_quad(ID3D11Device* dev, const BYTE* vs, unsigned vs_size) 174 vs, vs_size, 182 ID3D11VertexShader* vs; member in struct:d3d11_blitter 190 dev->CreateVertexShader(g_vs_blit, sizeof(g_vs_blit), 0, &vs); 217 ctx->VSSetShader(vs, 0, 0);
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| /external/chromium_org/third_party/tcmalloc/vendor/ |
| Makefile.am | [all...] |
| /external/chromium_org/ui/views/ |
| view_unittest.cc | 433 ViewStorage* vs = ViewStorage::GetInstance(); local 439 int s1 = vs->CreateStorageID(); 440 vs->StoreView(s1, v1); 443 int s11 = vs->CreateStorageID(); 444 vs->StoreView(s11, v11); 447 int s111 = vs->CreateStorageID(); 448 vs->StoreView(s111, v111); 451 int s112 = vs->CreateStorageID(); 452 vs->StoreView(s112, v112); 455 int s113 = vs->CreateStorageID() [all...] |