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  /external/mesa3d/src/glx/
glxext.c 229 gc->vtable->destroy(gc);
  /external/clang/lib/CodeGen/
ItaniumCXXABI.cpp 370 /// to a vtable pointer from which the virtual offset is applied.
422 // vtable of the correct base subobject. The "function pointer" is an
423 // offset within the vtable (+1 for the virtual flag on non-ARM).
426 // Cast the adjusted this to a pointer to vtable pointer and load.
428 llvm::Value *VTable = CGF.GetVTablePtr(This, VTableTy);
434 VTable = Builder.CreateGEP(VTable, VTableOffset);
437 VTable = Builder.CreateBitCast(VTable, FTy->getPointerTo()->getPointerTo());
438 llvm::Value *VirtualFn = Builder.CreateLoad(VTable, "memptr.virtualfn")
846 llvm::Value *vtable = CGF.GetVTablePtr(ptr, CGF.IntPtrTy->getPointerTo()); local
    [all...]
  /external/bison/build-aux/
texinfo.tex     [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar 

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