Lines Matching defs:bitmap
95 // Set the bit in the bitmap so that we know to restore it later.
124 // Visit all the marked objects in the bitmap.
137 // TODO: I don't think we should need heap bitmap lock to Get the mark bitmap.
189 // Bitmap which describes which objects we have to move.
192 // Bitmap which describes which lock words we need to restore.
355 // No mod union table, so we need to scan the space using bitmap visit.
356 // Scan the space using bitmap visit.
357 accounting::ContinuousSpaceBitmap* bitmap = space->GetLiveBitmap();
358 if (bitmap != nullptr) {
360 bitmap->VisitMarkedRange(reinterpret_cast<uintptr_t>(space->Begin()),
370 // Update the objects in the bump pointer space last, these objects don't have a bitmap.
522 // Move the objects in the before forwarding bitmap.