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Lines Matching full:shader

130 // Loads the given source code as a shader of the given type.
132 GLuint shader = glCreateShader(shaderType);
133 if (shader) {
134 glShaderSource(shader, 1, source, NULL);
135 glCompileShader(shader);
137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
140 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
143 glGetShaderInfoLog(shader, infoLen, NULL, infoLog);
144 ALOGE("Error compiling shader:\n%s\n", infoLog);
147 glDeleteShader(shader);
148 shader = 0;
151 return shader;