Lines Matching refs:compressedTextureFormats
250 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
252 compressedTextureFormats != NULL) {
253 memcpy(ptr, compressedTextureFormats,
297 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
299 compressedTextureFormats != NULL) {
301 ptr[i] = (GLfloat) compressedTextureFormats[i];
345 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
347 compressedTextureFormats != NULL) {
349 ptr[i] = compressedTextureFormats[i] != 0 ? GL_TRUE : GL_FALSE;