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Lines Matching refs:quadTransform

572                    quad->quadTransform(),
590 QuadRectTransform(&render_matrix, quad->quadTransform(), layer_rect);
985 QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect);
1077 quad->quadTransform(),
1361 frame, quad->quadTransform(), quad->rect, shader_matrix_location);
1488 frame->window_matrix * frame->projection_matrix * quad->quadTransform();
1538 frame, quad->quadTransform(), centered_rect, uniforms.matrix_location);
1617 frame->window_matrix * frame->projection_matrix * quad->quadTransform();
1630 !quad->quadTransform().IsIdentityOrIntegerTranslation())
1744 frame, quad->quadTransform(), centered_rect, uniforms.matrix_location);
1871 DrawQuadGeometry(frame, quad->quadTransform(), quad->rect, matrix_location);
1907 quad->quadTransform(),
2109 QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect);
2158 frame, quad->quadTransform(), quad->rect, binding.matrix_location);