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Lines Matching refs:program_

274   program_ = glCreateProgram();
276 program_, GL_VERTEX_SHADER, kVertexShader, arraysize(kVertexShader));
277 CreateShader(program_,
281 glLinkProgram(program_);
283 glGetProgramiv(program_, GL_LINK_STATUS, &result);
286 glGetShaderInfoLog(program_, arraysize(log), NULL, log);
289 glUseProgram(program_);
290 glDeleteProgram(program_);
292 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0);
293 glUniform1i(glGetUniformLocation(program_, "tex"), 0);
294 GLint tex_external = glGetUniformLocation(program_, "tex_external");
298 int pos_location = glGetAttribLocation(program_, "in_pos");
301 int tc_location = glGetAttribLocation(program_, "in_tc");
380 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0);
523 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1);