Lines Matching refs:program_
236 program_(0),
357 program_ = LinkProgram(frag_shader_, vertex_shader_);
358 if (!program_)
361 texture_loc_ = glGetUniformLocation(program_, "u_texture");
362 position_loc_ = glGetAttribLocation(program_, "a_position");
363 texcoord_loc_ = glGetAttribLocation(program_, "a_texcoord");
364 color_loc_ = glGetAttribLocation(program_, "a_color");
365 mvp_loc_ = glGetUniformLocation(program_, "u_mvp");
420 glUseProgram(program_);
481 GLuint program_;