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Lines Matching defs:shaderSource

3234 void WebGLRenderingContextBase::shaderSource(WebGLShader* shader, const String& string)
3236 if (isContextLost() || !validateWebGLObject("shaderSource", shader))
3239 if (!validateString("shaderSource", stringWithoutComments))
3242 webContext()->shaderSource(objectOrZero(shader), stringWithoutComments.utf8().data());