Lines Matching refs:perspectiveX
342 result.perspectiveX = perspectivePoint[0];352 result.perspectiveX = result.perspectiveY = result.perspectiveZ = 0;1442 blendFloat(fromDecomp.perspectiveX, toDecomp.perspectiveX, progress);1473 m_matrix[0][3] = decomp.perspectiveX;